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Primary purpose : Single play
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Title : Tetanus DX
Filename : TTNSDX.wad
Release date : 10/09/2024
Author : AD_79, Bobby (lolmcswagger), Egg Boy, Esselfortium,
Korp, myolden, Skronkidonk, T.Will, uber, Yugiboy85,
ZeMystic
Email Address : [redacted]
Misc. Author Info : Why did this take so long????
Description : Tetanus DX is a vanilla compatible episode for
Doom 2, centered around clean, easily readable
level design, with visuals inspired by "orange-box"
designs from various source engine games, as well
as Super Mario Odyssey's "Steam Gardens." Tetanus
also features an almost entirely bespoke soundtrack
with midis by AD_79, and ZeMystic, among others.
Mouselook, jumping, and crouching should be
disabled if you're playing on a port with those
features. If you are playing on Chocolate Doom, you
can load the DeHacked normally, or use the
"-dehlump" command to load it directly from
inside the WAD. A full map list and more can be
found in the readme.
Additional Credits to : Original textures by uber, Egg Boy, and Esselfortium
Sky by Valkiriforce
Titlepic/Interpic, M_DOOM, HUD elements by uber
Title screen midi "Girth Quake" by ZeMystic
Intermission midi "Rusty" by ZeMystic
Text screen midi "Tread Lightly" by ZeMystic
Thank you midi "Everybody" by Backstreet Boys
Options lump by T.Will
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* What is included *
New levels : 10 + 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : "README.TXT" containing blurbs and other information
"TTNS-RES.wad" containing resources for designing
maps with the Tetanus resource
"DX-WIDE.wad" widescreen assets for ports that
support them
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01-10
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : a bit
Editor(s) used : Ultimate Doom Builder, SLADE 3, Doom Text
Generator, Photoshop
Known Bugs : Title screen music doesn't play nice with DOS
Map05's midi won't play at all in DOS
May Not Run With : N/A
Tested With : Chocolate Doom, Crispy Doom, DSDA-Doom (Complevel
2)
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors