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Primary purpose         : Single play
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Title                   : Tetanus DX
Filename                : TTNSDX.wad
Release date            : 10/09/2024
Author                  : AD_79, Bobby (lolmcswagger), Egg Boy, Esselfortium,
                         Korp, myolden, Skronkidonk, T.Will, uber, Yugiboy85,
                         ZeMystic
Email Address           : [redacted]
Misc. Author Info       : Why did this take so long????

Description             : Tetanus DX is a vanilla compatible episode for
                         Doom 2, centered around clean, easily readable
                         level design, with visuals inspired by "orange-box"
                         designs from various source engine games, as well
                         as Super Mario Odyssey's "Steam Gardens." Tetanus
                         also features an almost entirely bespoke soundtrack
                         with midis by AD_79, and ZeMystic, among others.
                         Mouselook, jumping, and crouching should be
                         disabled if you're playing on a port with those
                         features. If you are playing on Chocolate Doom, you
                         can load the DeHacked normally, or use the
                         "-dehlump" command to load it directly from
                         inside the WAD. A full map list and more can be
                         found in the readme.

Additional Credits to   : Original textures by uber, Egg Boy, and Esselfortium

                         Sky by Valkiriforce

                         Titlepic/Interpic, M_DOOM, HUD elements by uber

                         Title screen midi "Girth Quake" by ZeMystic

                         Intermission midi "Rusty" by ZeMystic

                         Text screen midi "Tread Lightly" by ZeMystic

                         Thank you midi "Everybody" by Backstreet Boys

                         Options lump by T.Will
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* What is included *

New levels              : 10 + 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : "README.TXT" containing blurbs and other information
                         "TTNS-RES.wad" containing resources for designing
                         maps with the Tetanus resource
                         "DX-WIDE.wad" widescreen assets for ports that
                         support them
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01-10
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : a bit
Editor(s) used          : Ultimate Doom Builder, SLADE 3, Doom Text
                         Generator, Photoshop
Known Bugs              : Title screen music doesn't play nice with DOS
                         Map05's midi won't play at all in DOS
May Not Run With        : N/A
Tested With             : Chocolate Doom, Crispy Doom, DSDA-Doom (Complevel
                         2)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors