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Uploaded by             : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed  : None (though there is a risk of VPOs in "vanilla")
Primary purpose         : Single play (Doom2)
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Title                   : SymOcean
Filename                : symocean.wad
Release date            : 19-Apr-1996 (date-stamp of txt)
Author                  : Symo Storr
Email Address           : [email protected]
Other Files By Author   : symoism, symohome, symoshr, symoplan, symowolf
Misc. Author Info       : UK coder / muso

Description             : Aquatic adventures with lots of islands / boats etc.!
                         This is the first in the SYMO series, set in a nice
                         seascape setting. Nice until Hell stepped in that is.
                         You'd better do something about it then.

Additional Credits to   :
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes (a few)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : One month odd.
Editor(s) used          : DeeP 7.11 for map + nodes,
                         RMB21 for rejects
                         Acorn !Paint, !ChangeFSI, DA's picture for gfx.
                         !ToBMP for sprite -> BMP conversion,
                         DEUTEX for gfx inclusion
Known Bugs              : possible visiplane overflow at end bit. Due to the
                         nature of this level, these were a bugger. Make sure
                         you save before you get to this, and try to kill the
                         monsters facing the border wall. I just couldn't get
                         rid of this short of removing large chunks of the
                         sea :-<.
May Not Run With...     :


* Copyright / Permissions *

The map for this wad may NOT be used as a basis to build your own levels.
Also you may NOT use any of my textures / patches (a lot of them contain my
company logo in!) You may distribute this WAD providing no profit is made from doing so
(eg. don't put it in any compilations like D!ZONE etc). People found doing this
will 'be strunge from yon yarde-arme 'til thy boddie reekes o' rotted sausage'.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

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The author's original text-file follows:
===========================================================================

IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Title                   : SYMOPLAN.WAD
Author                  : Symo (C) 1996  c/o Sinkhole 7 productions
Email Address           : [email protected]
Misc. Author Info       : UK coder / muso

Description             : This is the first in the SYMO series, set in a nice
                         seascape setting. Nice until Hell stepped in that is.
                         You'd better do something about it then.
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII

* Play Information *

Episode and Level #     : Map 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Untested but in there
Difficulty Settings     : Yes!
New Sounds              : One
New Graphics            : Yes, A FEW
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : One month odd.
Editor(s) used          : DeeP 7.11 for map + nodes,
                         RMB21 for rejects
                         Acorn !Paint, !ChangeFSI, DA's picture for gfx.
                         !ToBMP for sprite -> BMP conversion,
                         DEUTEX for gfx inclusion

Known Bugs              : possible visiplane overflow at end bit. Due to the
                         nature of this level, these were a bugger. Make sure
                         you save before you get to this, and try to kill the
                         monsters facing the border wall. I just couldn't get
                         rid of this short of removing large chunks of the
                         sea :-<.

Other WADS              : SYMOHOME - my house with ALL NEW TEXTURES! It
                         really looks like that! Good for deathmatch.
                         Hidden cybo on U-V.

                         SYMOISM - Incredible Shrinking Marine. Go between
                         2 sizes in the same place. Paradoxical! Cool! Very Large
                         (but you can still save!) and detailed. My best I think.

                         SYMOWOLF (WOLFIEN.ZIP) - Wolfensteiny level. Big Hitler
                         at end. Rocket tennis. Massive hidden maze. Telefrag-a-cybo.

                         SYMOSHR - What my shrine would look like. New
                         gfx! (not touched up ones). Cool puzzles. Things hanging
                         from the roof! Hexen-like smashing glass! Rope bridge!
                         No cybo!

   coming soon --        SYMOCAVE - part 4."Caivs'n'tunnelz". Lots of walls
                         to shoot (see symoshr).

                         SYMOVOX - at last I've bought a P120 with a sound card
                         in. Hear some of my bloody stupid sampling.

                         SYMOCORE - This one's gonner be the best yet I reckon.

                         SYMOLUMP - a collection of bastardly 'levelettes'

* Copyright / Permissions *

The map for this wad may NOT be used as a basis to build your own levels.
Also you may NOT use any of my textures / patches (a lot of them contain my
company logo in!) You may distribute this WAD providing no profit is made from doing so
(eg. don't put it in any compilations like D!ZONE etc). People found doing this
will 'be strunge from yon yarde-arme 'til thy boddie reekes o' rotted sausage'.

All These levs available in Compuserve Action Games forum only.