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Primary purpose         : Single play
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Title                   : Space Inferno
Filename                : SpInf.zip
Release date            : 23/07/17
Author                  : Labropoulos Jim (Shotgun Demolition)
Email Address           : [redacted]

Description             : Story: You work for a special marine unit that
                         guards the galaxy from any threats. It is a boring
                         job most of the time, but there are a few times
                         when there is heavy action. One weekend afternoon,
                         you were relaxing on your sofa, drinking beer and
                         watching TV, when all of a sudden you get a call
                         from the team captain. The captain orders you to
                         return to the base of operations immediately and
                         teleport to a research facility, many light year
                         away, so that you can eliminate any possible
                         threats. Once you arrive, you find some of your
                         squad members killed. You then swear to take
                         revenge and kill everything in that location.
                         Afterwards, you have to make the security measures
                         go offline and escape.

                         This is my first wad. It consists of 1 level and it
                         is pretty short, although it has its fair share of
                         encounters and traps.

Additional Credits to   : id Software, everybody who helped me fix the wad's
                         problems in Doomworld
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2-4 months with a lot of breaks in between
Editor(s) used          : Doom Builder 2, Slade 3 (for music)
Known Bugs              : None
May Not Run With        : None
Tested With             : ZDoom 2.7.1


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors