===========================================================================
Advanced engine needed : None
Primary purpose : Single play
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Title : Zone 400
Filename : zone400.wad
Release date : 26 September 2021
Author : Paul Corfiatis (Pcorf)
Email Address : [redacted]
Description : A 32 level megawad of small maps for Doom 2. Your
mission is simple. Blast you way through techbases,
spaceships, dungeons and hellish abodes and save Earth
from a demonic pandemic. These maps contain no more
than 400 linedefs apart from the much larger super secret
level. Zone 400 = Short, quick and simple.
Credits : id for Doom, Codeimp for Doom Builder, and the
authors of all the other software. Everyone for their
feedback, esp the DWmegwad club
Design Info : Upon completion of the original Zone 300 8 years earlier
the goal was to create a sequel straight away. I even
had the title screen designed. The sequel was to be
named Zone 400, and contain maps with 400 linedefs with
another original soundtrack. But this time I wanted to
use more textures like from Ultimate Doom, Heretic, etc
create original skies and have a progressing theme. Upon
reading the reviews of Zone 300 and seeing what players
liked and disliked I wanted to make sure the sequel was
far superior when it came to design and gameplay.
This time round I wanted to aim for maps that were less
linear, required less back tracking and include a much
more catchy original MIDI soundtrack. With the linedef limit
set to 400 designing these maps was a sure challenge,
especially trying to get them to look good with minimal
detail while giving the player options. All the maps have
been tested in Chocolate Doom to assure that all textures
display properly and that there are no visplane overflows,
tutti frutti effects among others, etc and that the maps
consist of a more interconnected layout, towns, cities, etc.
All maps have been designed to be beaten from a pistol
start and although designed for single player all play
modes are supported. The original MIDI soundtrack is
powerful, catchy, and emotional and is composed to suit the
theme throughout Zone 400. I am not aiming for stuff such
as a cacoward on Doomworld, just aiming for a good and
fun experience for players.
This is beyond the absolute final bugfix version release
September 26 2021, see zone400.pdf for more info.
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* What is included *
New levels : 32
Sounds : No
Music : Yes (original MIDI music)
Graphics : Yes
Dehacked/BEX Patch : Yes (Dehacked built in)
Demos : 4 crappy demos
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 16 February 2020 to 17 July 2021
Editor(s) used : Gzdoom Builder 2.3.0.2424, XWE, Slade, Cakewalk Sonar 7 for the music
Bugs : In Vanilla sprites can disappear at times due to the sprite limit.
In MAP32 there is a HOM due to seg overflow near large waterfall.
No bugs in Prboom-plus or Zdoom.
May Not Run With... : Quake, Duke Nukem 3D
* MAP LIST *
List of map names.
LEVEL DATE COMPLETED NOTES
------------------------------------------------------
SWAMPBASE
MAP01: Coombe 16 Feb 2020
MAP02: Tait 21 Feb 2020
MAP03: Dial 3 Mar 2020
MAP04: Allambie 29 Mar 2020
MAP05: South 26 Apr 2020
MAP06: Oates 11 Jun 2020
MAP07: Jerling 19 Jul 2020 This map does not contain
SPACE STATIONS the MAP07 special action.
MAP08: Natasha Ozone Research 30 Jul 2020
MAP09: Cath's Communucations 2 Aug 2020
MAP10: Katherine Space Security 21 Aug 2020
MAP11: Tanya's Cybernetics 27 Aug 2020
MEDIEVAL MAPS (Heretic-style)
MAP12: Dagon 10 oct 2020
MAP13: Lipperhey 17 Oct 2020
MAP14: Dulcinea 3 Mar 2021
MAP15: Majriiti 1 May 2021
MAP16: Hypatia 6 Jun 2021
MAP17: Ugarit 13 Jul 2021
MAP18: Halla 19 Dec 2020
MAP19: Viriato 6 Jul 2021
MAP20: Janssen 12 Mar 2021
SWAMPHELL
MAP21: Plethodontidae 14 May 2021
MAP22: Lithobates 18 Mar 2021
MAP23: Tridactylum 28 Mar 2021
MAP24: Rhinella 2 Nov 2020
MAP25: Gymnophiona 17 Jun 2021
MAP26: Phyllobates 22 Jun 2021
MAP27: Ambystoma 20 May 2021
MAP28: Taricha 28 Dec 2020
MAP29: Dermophiidae 18 Jan 2021
MAP30: Alleganiensis 28 Apr 2021
SECRET MAPS
MAP31: Spooky 23 Feb 2021
MAP32: Devonian 31 Mar 2021 This map contains over 400 linedefs.
BONUS MAP
MAP33: Gangajang 25 Feb 2021 Named after an Australian band.
See Zone 400.pdf for more info about the music tracks, progress planning and meanings
behind the level names.
* Copyright / Permissions *
Authors may not use the levels in this file as a base for modification or
reuse. However authors can use the music in this file as a in their own
wad files as long as they give me (Pcorf) credit in their .txt files and there
is no need to email or private message me for permission to use the music.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
Web sites: www.paulcorfiatis.com
www.doomworld.com/idgames
FTP sites:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors