===========================================================================
Advanced engine needed  : None
Primary purpose         : Single play
===========================================================================
Title                   : Zone 300
Filename                : zone300.wad
Release date            : ORIGINAL RELEASE 23 September 2013
                         FINAL BUGFIX RELEASE 29 September 2013
Author                  : Paul Corfiatis (Pcorf)
Email Address           : [email protected]
                         [email protected]

Description             : A 32 level megawad of small maps for Doom 2. Your
                         mission is simple. Blast you way through techbases,
                         dungeons and hellish abodes and save Earth from
                         extinction. These maps contain no more than 300
                         linedefs apart from the much larger super secret
                         level. Zone 300 = Short, quick and simple.

Credits                 : id for Doom, Codeimp for Doom Builder, and the
                         authors of all the other software.
                         Rayzik for the level names.
                         Nightfright for other minor corrections.

Design Info             : Well after months of inactivity in mapping I
                         thought I'd surprise you all with a new release.
                         I wanted to challenge myself to make a complete
                         32 map megawad with a complete original musical
                         score in less than 2 months. The maps on average
                         contain around 50 to 100 monsters. The good thing
                         about smaller maps that it was much easier for me
                         to get the gameplay balance right. Inspired by
                         Doomworld's 100 linedef project I thought to myself
                         you could make decent levels with no more than 300
                         linedefs. It should run with Vanilla Doom2.exe.
                         As you know I do not make slaughter maps so the
                         difficulty of the maps are comparable to id's
                         maps and if you find it too easy you can always
                         play it with -fast monsters or on nightmare
                         difficutly. Multiplayer and DM are supported and
                         there is extra multiplayer stuff in the maps such
                         as weapons for DM. The Icon of Sin also looks a bit
                         different in MAP30, its now greyscale and negative
                         and has a new name "The Icon of Damnation" deep
                         within the Eternal Core. The music is all original
                         although the intermission contains the remix of
                         the Doom 2 readme song used in Doom 2 Unleashed
                         (aka Pcorf Community Project). I wanted new music
                         because you always hear the usual music replacements
                         in megawads from other games like Duke3D and Rott.
                         Enough is a enough so now go and load up Zone 300
                         and try to beat it as fast as you can. All maps are
                         playable from a pistol start.
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes (original music)
Graphics                : Yes (titlepic and some modified textures)
Dehacked/BEX Patch      : Yes (Built in)
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 9 August 2013 to 23 September 2013
Editor(s) used          : Doombuilder 2.12.1553, XWE, Cakewalk Sonar 7 for the music
                         WhackEd4 1.0.2
Bugs                    : - MAP07, MAP11 cannot be completed in -nomonsters mode.
                         - Super secret exit cannot be reached in DM mode.
May Not Run With...     : Quake, Duke Nukem 3D

* MAP LIST *

List of map names for those who chose to play this in Vanilla Doom.

LEVEL                           DATE COMPLETED  NOTES
------------------------------------------------------
MAP01 The Spaceport             9 Aug 2013
MAP02 Control Facility          9 AUg 2013
MAP03 The Alleyway              11 Aug 2013
MAP04 Canyon Hub                12 Aug 2013
MAP05 Skybase 300               13 AUg 2013
MAP06 Whispering Corridor       15 Aug 2013
MAP07 Heavyweight               15 Aug 2013     Cannot be completed in single player
                                               nomonsters mode.
MAP08 Waste Disposal Plant      16 Aug 2013
MAP09 Nuclear Power Station     17 Aug 2013
MAP10 Cargo Bay                 19 AUg 2013
MAP11 Simbattle                 20 Aug 2013     Cannot be completed in single player
                                               nomonsters mode.
MAP12 Villa of Pain             22 AUg 2013
MAP13 Dark Crypt                22 Aug 2013
MAP14 The Circle                22 AUg 2013
MAP15 Trouble Town              23 AUg 2013
MAP16 Bruiser Fortress          30 Aug 2013
MAP17 Constriction              1 Sep 2013
MAP18 Zombie Hideout            4 Sep 2013
MAP19 The Invasion              5 Sep 2013
MAP20 Death Row                 9 Sep 2013

MAP21 Blood Lust                10 Sep 2013
MAP22 Firestorm Tomb            10 Sep 2013
MAP23 Dungeon of Inferno        13 Sep 2013
MAP24 Cavern of The Evil Spirit 15 Sep 2013
MAP25 Hellucination             17 Sep 2013
MAP26 Valley of Brimstone       17 Sep 2013
MAP27 Dissect                   19 Sep 2013
MAP28 Unholy Demise             20 Sep 2013
MAP29 Den of Torture            21 Sep 2013
MAP30 Eternal Core              14 Sep 2013

MAP31 Creepy                    28 AUg 2013     Secret exit cannot be reached in
                                               nomonsters mode or DM mode.
MAP32 Condemnation              23 Sep 2013     An abandoned map intended for Doom 2 the
                                               way id did that I decided to complete and
                                               the only map with over 300 linedefs.

* Copyright / Permissions *

Authors may not use the levels in this file as a base for modification or
reuse. However authors can use the music in this file as a in their own
wad files as long as they give me (Pcorf) credit in their .txt files.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

Web sites: www.paulcorfiatis.com
          www.doomworld.com/idgames
FTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors