===========================================================================
Archive Maintainer      : Greetings, I would appreciate if the email remained
                         (it is specifically for Doom)
Update to               : N/A
Advanced engine needed  : No
Primary purpose         : Single + coop play
===========================================================================
Title                   : Modest Mapping 2: Wretched Coven
Filename                : tmmc2.wad
Release date            : April 2022
Author                  : Jark, Pegleg et al
Email Address           : [email protected]
Other Files By Author   : tmmc.wad (Modest Mapping 1)

Description             : A few years had come to pass since defeating the
                         renewed Icon of Sin, putting an end to the
                         occupation of Earth. However, a wretched coven
                         comprised of 6 cyberdemons come to light and muster
                         their remaining power to cast a spell to send you into
                         the future, where you cannot stand in their way.
                         You awaken in a dank cell, with growling nearby...

Project Rules           : - Must be vanilla compatible

                         - 40 Sectors Max (including joining)

                         - 5 Monster Types Max

Additional Credits to   : Check the maplist.txt for all mapper/musician
                         credits

                         Pegleg, couldn't ask for a better co-host

                         Man With Gun for both the TITLEPIC and M_DOOM

                         Gothic Team for GothicTX

                         Operation Biowar for Episode 3 sky

                         Greenwar Team for Greenwar2TX

                         Visual Vincent for Doom Writer

                         Viperkiller for dehacked ideas

                         ID Software for making DOOM II

                         Immorpher for MIDI conversions to vanilla

                         NuMetalManiak for quick, useful playtesting
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Chocolate Doom batch launcher (follow
                         ChocolateDoom.txt instructions)
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 thru Map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only (no softlocks)
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : June 2020 Start -> March 2021 RC1 (then nothing
                         happened for a year, my fault - Jark)
Editor(s) used          : Doombuilder family, Slade, Eureka
Known Bugs              : - Several maps break save game limit, disable the
                           limit in Chocolate Doom's setup exe. As for DOS...
                           just don't save.
                         - Some maps overstep the sprite limit of 128 leading
                           to sprite flickering (DOS and Choco only)
                         - In Map30 if the player alerts the cyberdemons, who
                           then teleport into closets, then the player saves
                           and loads - the cyberdemons will be stuck in the
                           closets due to 'forgetting' player (DOS and Choco only)


May Not Run With        : DOS (cannot save), Chocolate Doom (disable save
                         limit)
Tested With             : DOS*, Chocolate Doom*, Crispy Doom, k8Vavoom,
                         PrBoom+, Eternity, GZDoom

Story                   : A few years have passed since your previous interaction with the underworld, but
                         the peace humanity had enjoyed since the downfall of the demonic invasion was
                         not to last.

                         A fiendish coven of the last six cyberdemons took leadership of Hell
                         after the Icon of Sin's demise and took steps to make sure this time their plans
                         would not be foiled by the likes of you.

                         Mustering all of Hell's combined strength, the Coven sent you into the future
                         so that nothing would stand in their way. After your disappearance, armies of demons
                         soon invaded Earth and easily conquered it.

                         Stuck in the future with only your wits and trusty pistol, you must defeat the Coven and reverse
                         all the suffering and torment that has been caused. This might prove tricky, however, as the Coven
                         has you imprisoned in the dungeon of a great castle with one of the six cyberdemons in charge.

                         Good luck!




* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
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use. You may not use the material for commercial purposes. If you remix,
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material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors