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Title                   :    Serenade
Filename                : SERENADE.WAD
Author                  : Wilster Wonkels
Email                   : [redacted]

Description             : This is a vanilla Doom 2 megawad, 32
maps long. There are no modifications to the gameplay, no custom
graphics, and the custom music I wrote for these levels is stored
in a seperate wad. The general progression and flow of the levels
follow Doom 2's closely, from techbases for maps 1-11, cityscapes
for maps 12-20, and Hell for maps 21-30. 95% of testing has been
in Chocolate Doom, which is the intended way to play these maps.

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* Play Information *

Episode and Level #     : MAP01-32
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : Yes (SERMUS.WAD)
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch
Editor(s) used          : GzDoom Builder
Known Bugs              : There are intentional HOMs on Map26
which require a software renderer to display properly. As a
result of this, Map26 will seem off in GzDoom with the hardware
renderer. Other than that there are some drawseg overflows on
some of the larger maps. Please report any game crashing
bugs/soft-locks you find.


* Copyright / Permissions *

Authors (MAY) use this level as a base to build additional
levels.

You may do whatever you want with this file.