===========================================================================
Advanced engine needed : None
Primary purpose : Single play
===========================================================================
Title : NoisyDiarrhea
Filename : NoisyDiarr.zip
Release date : 2019-06-23
Author : NoisyVelvet
Email Address : [redacted]
Description : NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)]
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NoisyDiarrhea is a 32 Map speed megawad made for
the 2018 NaNoWADMo challenge, a trial held last
November to generate a 32 map megawad in the span
of only one month. NoisyDiarrhea is what came out
of me during that time.
Both pistol start and continuous are suitable for
NoisyDiarrhea.
Difficulty: starts out *very* easy, but maps were
loosely ordered with difficulty progression in
mind. Later maps are harder.
Some maps may be gimmicky: Special thanks to the
few guinea-pigs who tried the maps back in december
(Ryath, Ribbiks, MeAPinapple), revealing at least
one map that was unbeatable/confusing blind and
needed tweaking.
Tested with: Chocolate Doom; PrBoom+ (cl 2; cl 9)
Recommended Port: any (slim chance that 06 and 29
have visplane overflows despite efforts)
Screenshots:
https://i.imgur.com/ifhBn1R.jpg
https://i.imgur.com/bcUrP6h.jpg
https://i.imgur.com/GKsBliy.jpg
https://i.imgur.com/VwLo2CV.jpg
https://i.imgur.com/EsWiBO2.jpg
https://i.imgur.com/YjsFVPx.jpg
https://i.imgur.com/sEKmXfI.jpg
https://i.imgur.com/mscidua.jpg
Version: Release Candidate 2 (Aug 31st, 2019)
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* What is included *
New levels : 32
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-32
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : Pistol Start or Continuous
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 1 Month (Nov of 2018)
Editor(s) used : GZDoom Builder 2.3.0.2787 (a41058b) ; SLADE
v3.1.1.5
Known Bugs : very slim chance that 06 and 29 have visplane
overflows despite efforts
Tested With : Chocolate Doom v2.2.1 ; PrBoom+ v2.5.1.3 (cl 2; cl 9)
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors