===========================================================================
Advanced engine needed  : None
Primary purpose         : Single play
===========================================================================
Title                   : Abscission
Filename                : Abscission.zip
Release date            : 03/28/23
Author                  : Snaxalotl "Kyra"
Email Address           : [redacted]
Other Files By Author   : Stickney Installation, Ante Mortem
Misc. Author Info       : I like snacks and makin maps

Description             : Abscission is a dark and moody 32-map vanilla
                         megawad with an original ambient/noise soundtrack
                         composed by me.
                         Each map loosely follows the style of the original
                         iwad levels, but with distinct and new layouts
                         rather than being a remake. Visuals are classic
                         since I stuck to stock textures other than custom
                         skies.
                         The difficulty is slightly above average - expect
                         difficult fights that don't become tedious or
                         frustrating.

Additional Credits to   : SKIES: Mechadon
                         PLAYTESTING: Sandwedge and Doomkid
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* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : Ultimate doom builder, Slade, Whacked4, Sekaiju,
                         EndEdit
Known Bugs              : Map31 uses the ghost monster bug for resurrected
                         crushed monsters, map32 intentionally uses the
                         intercept overflow.
May Not Run With        : None, Vanilla compatible
Tested With             : Dosbox, Chocolate, Woof!, Eternity


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use.  If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: Doomworld