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Title                   : Outside For Doom 2
Filename                : OUTSIDE2.WAD
Author                  : Michael Hopkins (Aka Kowalski) - Level + GFX
                         Michael Davies (A1 Stud Muffin) - GFX
Email Address           : [email protected] (Me)
                         [email protected] (AsM)
Misc. Author Info       : Kow: Loves Doom ][. And C&C. Wants a Pentium

                         AsM: Also loves Doom ][. GFX artist [ANSi/VGA],
                         Catch 22 member. Sysop of FeRTRaSS +61-3-9439-4340

Description             : Outside basicly. A huge level with billions
                         (Well, okay, a lot) of buildings, rivers that
                         interconnect, and lots of hidden areas, and
                         far too much VIOLENCE!!!!!!

Additional Credits to   : AsM for GFX, Authors of the tools I used
                         in this level. People who originated some of the
                         gfx used in here (Although it is altered)
================================================================

* Play Information *

Episode and Level #     : Map01 (Level 1  - Entryway)
                         Map21 (Level 21 - Nirvana) <- The intro
Single Player           : Yes \ Specific to these 2 types
Cooperative 2-4 Player  : Yes / of Doom playing. Yay!
Deathmatch 2-4 Player   : Yes > Possibly too big (Only by a little ;)
Difficulty Settings     : Yes > Extremely well implemented. See for yourself!
New Sounds              : Yes > Borrowed lots of FX from places.
New Graphics            : Yes > Thx go to all authors of the original pix
New Music               : Yes > Map01 - Guitarous (Mus version of a Mod)
                               Map21 - Reggae (Very joyous Midi conversion)
Demos Replaced          : All > 1st is the intro. Watch and learn.
                               2nd is me being far too silly
                               3rd is me really tired and hyperactive at the
                                   same time (An interesting combo! :)

* Construction *

Base                    : Modified OUTSIDE.WAD for Doom ][. Lots of GFX
                         changes were required here. New GFX aswell!
Editor(s) used          : DDT 1.0, RMB 2.1 Alpha, BSP 1.2x, NWT, plus
                         all the stuff I used in the first place (Deu etc.)
Known Bugs              : A few textures are not aligned well :( Soz. Any
                         other bugs should be reported. Oh yeah, this level
                         is so huge you can't save in it without Doom
                         crashing :( . But it is possible without saves. So
                         don't worry too much and if it's too hard try an
                         easier setting.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels. And you'll have to contact me b4 using any GFX coz some can be
distributed and some not. Or I'll kill you. With my killer sheep.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. But everything MUST be there. Or a worm with a basooka will
shoot the crap through you.

* Where to get this WAD *

FTP sites: FTP.CDROM.COM as soon as I get on ;) . Also on there look
          for A1-SNIPE and KK-SNIPE :) two awesome deathmatch levels that
          are an absolute must for any happy fragger's collection.

BBS numbers: FeRTRaSS +61-3-9439-4340

* HOW TO USE THE FILE_ID.DIZ FOR DESCRIBING OS IF UPLOADING TO A BBS *

When asked to type in a description, as long as you have 20 lines or more
to describe it you'll be right. Jump to dos (Shell). Go to the file id.
Type:
copy file_id.diz com2
exit
It won't show up at first, but it has been typed in. So press Enter. View
it if you aren't sure.

JoY!
Now go eat some MEAT!