===========================================================================
Archive Maintainer : This wad-file came originally with the graphics
of the original Doom2-enemies in the wad. In this
re-release are the redundant enemy-graphics
removed. No other changes have been made. This
doesn't matter, if you use a advanced source-
port. If you use plain vanilla doom, you have to
get DeusF, place it together with the wad in your
Doom2-directory, and run
deusf -append no-mercy.wad
at the DOS-prompt. Then play it normally with the
-file-parameter.
Primary purpose : Single+Coop play / Deathmatch
===========================================================================
Title : NO MERCY FOR DOOM II
[- ONLY THE HARDEST TRADERS WILL SURVIVE -]
Filename : NO-MERCY.WAD
Release date : 03-14-1995 (Re-Release: 02. December 2004)
Author : MAD ALEX & DIEBELS
Email Address :
[email protected]
[email protected]
PLEASE: Mail No illegal things !
Other Files By Author : - Galeria --> GALERIA.WAD (in galeriad.zip)
- Tomb of Terror
Description : After our two levels "La Galeria" and "Tomb of
Terror" we started to create a new Level called "
No Mercy" for Doom I ! The beginning of the level
was genius but then it sucked. So, we rested for
a while and after more than a half year - we're
proud to present "NO MERCY" for DOOM II ! The
design is really cool and the level is made for
tha DOOM Elite. Of Coz you will ask: "Why another
fucking Doom Level". We answere: "coZ there was
a lot of crap in the boards we checked out ! This
is no "CyberDemon vs. Human with Pistol" Level !!
The level is VERY hard, but every fight is fair !
Ya only have to be a very good Doom player !
Also another idea was to bring in words and
BBSs addyS from the local underground scene ! You
will find them all in the "Elite-Only" Hall (TM)!
There is a place in the level where you have
to choose between three holes ! Just jump into
the "Elite only" hole. If you manage to survive
ya will reach the "Elite-Only" Hall (TM). Inside
the hall there is also our special guest star
[-hhR!] waiting for you (guy with six years of
trading). On the walls you'll find a lot of
interesting words, jokes and greets !
And always remember: ONLY LAMERS USE THE CHEAT !!
===========================================================================
* What is included *
New levels : 1
Sounds : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : Yes (DooM II, v. 1.666)
Demo Notes : The Demo wasn't recorded until end, so you
don't see all the secrets. Find them out
by yourself ... tough sections are inside
the demo, so you can learn how to manage
them !
Other : Yes --> Screenshots (*.pcx), Endoom-screen
to LamERZ : If ya are not able to reach the "Elite-Only
hall" watch the NOMERCY screenshots !
But best thing is not implemented ! To dis-
cover the BEST THING (-hhR!) ya have to
reach the hall !
Other files required : None
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Yes (grin- wonder if someone else can record a demo
with 100% kills... without saving... 8-D
if so, please contact me- i am searching for
other elite DooM players)
Cooperative 2-4 Player : Designed for
Yes (this would be cool: you can make a competition...
the one who survives the third room is the
winner!)
Deathmatch 2-4 Player : Designed for
Yes (this is traditionally supported, but not
recommended)
Other game styles : No
Difficulty Settings : Yes (all new eLiTe skill levels which are all the
same... very cool!)
* Construction *
Base : New from scratch
Editor(s) used : DEU5.21 DJGPP (the BEST one)
DEU2 V1.1 (what is this? it can't build the nodes
of this level, because of a low memory
error... should i have more than 8 Mb RAM?
why the hack is this editor so lame??)
NWT1.02 (ultra-cool, the right thing to save tipping
time... :-)
Known Bugs : There is a HOM on the lower right tower, this is
because there are to much sidedefs in the vicinity...
...if you should ever see it...
FUTURE PROJECTS: We dunno ... We've a second frozen project lying
---------------- around - called "HALL OF HOOLIGANS" - was never
really finished. Perhaps this level will follow
in two months or so. But "HALL OF HOOLIGANS" will
be the last level for Doom or Doom II we produce!
PLEASE NOTICE: Notice the HIGH quality of design ! Notice the
-------------- high quality of the builded structure with the
textures (great work from Diebels with DEU 2) !!!
Notice the high quality of the sounds ! It was a
pleasure 4 us to create this level for you !
cOOL new sprites ! and so on ... and so on ... !
And PLEASE notice: Don't waste your ammo :-)
TRY TO GET: La Galeria & Tomb of Terror.
----------- You can find La Galeria & La Galeria *Deluxe*
on the Cobra Double-CDs for DOOM & DOOM II !
These levels where made for DEATHMATCH ! They
really blow your mind away with 4 players in
deathmatch ! *Deluxe* contains much more ammo
and a few new samples! You can play La Galeria
in single mode,but remember the level was made
for deathmatch !
Tomb of Terror is made for single mode ! It's
ultra heavy - but you will really like it, coz
the design is wonderful and the graphics, too!
Of coZ you can play this level in deathmatch
too, but its a little bit too big! If you play
it in deathmatch - check out the "Light on/off
area" with four players. You'll get crazy !!!!
OfcoZ Tomb of Terror contains many new sounds!
(and a BBS scroller from Solarko BBS ...)
* Copyright / Permissions *
NO MERCY, (c) 1995 by Mad aLeX & Diebels !
DOOM II (TM), (c) 1994 by ID-SOFTWARE, INC. !
Authors may NOT use this level as a base to build additional
levels. This includes the lame "WAD PACKS" !
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute these files in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
Your distribution file has to contain:
NO-MERCY.WAD
NO-MERCY.TXT
FILE_ID.DIZ
VOYAGE.EXE (our BBS addy)
=============================================================================
Additional Credits to :
M. "the schnetzler" Franken for the cool new saw sprites!
Mega-Trader [-hhR!] for his face and voice :)
Raphael Quinet and Brendon Wyber for writing the DEU program,
which is THE BEST editor to use
yes, still today, because of the
reactionary deu2
Colin Reed for the BSP Nodes Builder,
because there are still some
bugs in the DEU Nodes Builder
TiC for writing the ultra-cool
New Wad Tool (there are some
things, which this tool does
not support, but nothing
serious)
Mad_Alex for kicking my ass in order to
complete this level within
ONE week (thanx- i found out
that the elite DooM player needs
no sleep)
signed, Diebels !
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Submitted to the /idgames-ftp-archives by FunDuke -->
[email protected]