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Title                   : MT_DOOM.WAD
Date Finished           : 12/17/97
Author                  : Me
Email Address           : [email protected]
Misc. Author Info       : This is my third and last level.
Description             : This is an attempt to "do" some of the scenes/events from the conclusion of "The Lord
of the Rings".  There's a Mount Doom, a Crack of Doom, and a concluding scenario that revises ever so
slightly the ending supplied by Tolkien.  Let's just say that Sam Gamgee has a change of heart.

Additional Credit to:
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* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes

* Play Information *

Map #                   : Map 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but not planned for.
Deathmatch 2-4 Player   : Yes, but not planned for
Difficulty Settings     : Not implemented
New Sounds              : Yes
New Music               : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              :  About three days.
Editor(s) used          : DCK,  DCC, Dmaudwin
Known Bugs              :   There's a HOM visible when you look at the mountain from a distance. I've tried
reducing sectors and deleting unneeded sidedefs and/or textures, but nothing seems to work. If anyone
has a suggestion please let me know.  The "delayed" teleporters are intentional; I just like them that way