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Title : MT_DOOM.WAD
Date Finished : 12/17/97
Author : Me
Email Address :
[email protected]
Misc. Author Info : This is my third and last level.
Description : This is an attempt to "do" some of the scenes/events from the conclusion of "The Lord
of the Rings". There's a Mount Doom, a Crack of Doom, and a concluding scenario that revises ever so
slightly the ending supplied by Tolkien. Let's just say that Sam Gamgee has a change of heart.
Additional Credit to:
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* Type of DOOM or DOOM II file*
(Choose One)
New level WAD : Yes
* Play Information *
Map # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes, but not planned for.
Deathmatch 2-4 Player : Yes, but not planned for
Difficulty Settings : Not implemented
New Sounds : Yes
New Music : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : About three days.
Editor(s) used : DCK, DCC, Dmaudwin
Known Bugs : There's a HOM visible when you look at the mountain from a distance. I've tried
reducing sectors and deleting unneeded sidedefs and/or textures, but nothing seems to work. If anyone
has a suggestion please let me know. The "delayed" teleporters are intentional; I just like them that way