===========================================================================
Advanced engine needed  : None
Primary purpose         : Single play
===========================================================================
Title                   : Luna AI
Filename                : lunaai.zip
Release date            : 19/05/2018
Author                  : Philip "Liberation" Brown
Email Address           : [email protected]
Other Files By Author   : Map14 - Labour of Despair for THT: Threnody.
                         Liberate 1024 - 7 map 1024 mapset.
                         Deadly standards - E1M1 No crates on phobos.
                         And various old levels from years ago.
Misc. Author Info       : I forgot to upload this map, was complete in 2017

Description             : Luna AI is a prequel to the events in Doom 2.

                         The demons have corrupted the AI that controls the
                         orbital defense weapons surrounding earth. You and
                         your marine buddies head to the moon to shut the AI
                         down, upon landing everything goes to hell. Its
                         down to you to shut the AI down and pave the way
                         for the liberation of Earth.

                         Luna AI is a single vanilla compatible map with a
                         few extra features, including a different use for
                         the commander keens (blow them up), 2 new monsters and a finish
                         that ends in a bang.

                         A dehacked patch is included externally and as a
                         lump. Make sure this is running before playing!


Additional Credits to   : Mechadon for his sky texture.
                         3d Realms for some sprites.
                         40oz, Fonze, Steve D and Khorus for testing.

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* What is included *

New levels              : 1 Map
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 6 weeks
Editor(s) used          : Slade 3
Known Bugs              : One area has a seg overload, however you have to be
                         doing something slightly daft and you probably
                         wouldnt notice anyway.
Tested With             : Chocolate Doom, Crispy Doom, GZDoom and PrBoom+


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors