=================================================================
===============
Title                 : The Landing Pad, DOOM ][
Filename              : LAND.WAD
Author                : Greg Springer
Email Address         : [email protected]
Misc. Author Info     : A fellow whoes Master's thesis was
                        delayed many months by Doom I and
                        associated editors. Now spending still
                        more time on the sequel. Plays with
                        rocks, eats lot'so potato chips and
                        therefore has a very sticky keyboard.
Major Credits to      : Id Software, James Kaiser, and Scott
                        Morgan. They are to blame for my
                        addiction and attainment of PWADs,
                        etc...
                        Maker of DooMed.
Additional Credits to : My wife for not lynching me or del *.*ing
                        my Doom directories.

=================================================================
===============

* Play Information *

Episode and Level #     : MAP 1 (doom2 -file land.wad -warp 1)
Single Player           : YES
Cooperative 2-4 Player  : YES (untried, would ease the pain)
Deathmatch 2-4 Player   : YES (fun)
Difficulty Settings     : YES, but very few differences.
New Sounds              : no
New Graphics            : no
New Music               : no
Demos Replaced          : Yes (-devparm -playdemo land)
_________________________________________________________________
_______________

* Description *

Designed specifically for Doom I, converted to Doom ][.
You are teleporting into a loading and storage complex next
    to a landing pad. The complex is not overly large, just full
    'o baddies with really bad haircuts.
Most of the level consist of blasting into rooms and avoiding
    a few surprise guests.
For you deathmatchers... this level offers interconnected rooms
    with several nice sniper ledges and plenty of weapons.
_________________________________________________________________
_______________


* Important Hints *

Look for secrets. They will give you a serious edge and they
    really help during deathmatch.
Remember that every good rocket pad needs a water moat. That
    moat has to be crossed by the cargo. Here it has to be
    crossed by nasties. So, watch what switches you flip.
Trust no crates, don't rush in, and eat your veggies.
_________________________________________________________________
_______________

* Construction *

Base                    : New level from scratch.
Build time              : Three weeks, off and on.
Editor(s) used          : DooMed 4.2
Known Bugs              : None
_________________________________________________________________
_______________

* Copyright / Permissions *

Authors may use this level as a base to build additional levels,
just please give me credit.

(Be nice e-mail me if you do, and give credit where credit is due
:)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
_________________________________________________________________
_______________

* Where to get this WAD *

FTP sites: ftp.cdrom.com