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Uploaded by             : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed  : None
Primary purpose         : Single play
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Title                   : Omega
Filename                : omega.wad
Release date            : 17-October-1996
Author                  : Steve Kraushaar
Email Address           :
Other Files By Author   :
Misc. Author Info       : (see original text-file)

Description             : A fairly large and highly challenging map

Additional Credits to   : id Software for making Doom II and
                         to Ben Morris and Zerius Development
                         for DCK 3.62.

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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              :
Editor(s) used          : DCK 3.62
Known Bugs              : It is possible to get stuck at one point if you
                         press two switches in quick succession, rather
                         than waiting for the first to have taken its
                         full effect.
May Not Run With...     :


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels but you must give me credit for the base level.

You MAY distribute this file.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

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The author's original text-file now follows.
===========================================================================

Title                   : OMEGA
Filename                : OMEGA.WAD
Author                  : STEVE KRAUSHAAR
Email Address           :
Misc. Author Info       : I LIKE TO CREATE DOOM LEVELS THAT
                         ARE WELL PLANNED OUT.  THAY ARE
                         DIFFICULT TO PLAY YET CAN BE BEATEN
                         WITHOUT CODES.  TEXTURES THAT ARE
                         ALIGNED AND DOORS AND WALLS THAT
                         DON'T "PEEL".  MAKE USE OF SPECIAL
                         FUNCTIONS NOT SEEN IN MOST LEVELS
                         EXCEPT IN ID'S DOOM LEVELS.

Description             : OMEGA MEANS  "THE END".  THIS LEVEL
                         COULD VERY WELL MEAN THE END FOR YOU.
                         LOTS OF TRICKS AND TRAPS AND FUNCTIONS
                         USUALLY SEEN ONLY IN DOOM II.

Additional Credits to   : ID SOFTWARE FOR MAKING DOOM II AND
                         TO BEN MORRIS AND ZERIUS DEVELOPMENT
                         FOR DCK 3.62.
================================================================

* Play Information *

Level #                 : MAP 01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DCK 3.62 REGISTERED VERSION
Known Bugs              : NONE


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels but you must give me credit for the base level.

* Where to get this WAD *

BBS numbers: Software Creations BBS      (508) 365-2359 (2400 baud)
                                        (508) 368-7036 (9600-14.4k v.32bis)
                                        (508) 368-4137 (14.4k16.8k HST/DS)