===========================================================================
Update to : kgy2.zip
Advanced engine needed : For Doomsday/jDoom use KGy2_Doomsday.wad
Primary purpose : Single play
===========================================================================
Title : Return to the Exit
Filename : KGY2.WAD / KGy2_Doomsday.wad
Release date : 1st: 12.30.1996; 2nd: 5.18.2003
Author : KGy SOFT (Gyorgy Koszeg)
Email Address :
[email protected]
Other Files By Author : Descriptions, demo lumps
Misc. Author Info : Web:
http://kgysoft.try.hu
Description : You've just reached the exit. But when you try to
approach the exit switch... Damn! This quest appears
to be longer than you thought.
IMPORTANT: Original KGY2.WAD may *crash* with the
Doomsday engine (versions 1.7.8 and above) so make
sure you use KGy2_Doomsday.wad with Doomsday.
Demo lumps work correctly only with the original
KGY2.WAD. They were recorded by id's DOOM2 engine
(version 1.666). The enclosed .BAT files all launch
KGY2.WAD, so they can used with DOS DOOM2.
===========================================================================
* What is included *
New levels : One single map
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
Demos Attached : KGY2DEMO.LMP, KGY2100%.LMP (recorded by Doom2 1.666)
KGY2DEMO: A simple demo for the level
KGY2100%: Full solution of the level (do not start
with this!)
* Play Information *
Game : DOOM2
Map # : MAP01
Difficulty Settings : Yes
Single Player : Yes (main purpose)
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (could be boring with less than 4 players, for
the map is quite large; however, the level is well
prepared for deathmatch - many objects are visible
only in deathmatch)
* Construction *
Base : New level from scratch
Build Time : About two weeks
Editor(s) used : WADED 1.42 (original release)
WinDEU 5.25 b3 (for Doomsday release)
Known Bugs : KGY2.WAD:
- Sometimes the Cyberdemon's door is opened without
triggering it
- Doomsday 1.7.x may crash at start (fixed in
KGy2_Doomsday.wad)
- If you use older Doomsday with glbsp, the final
teleport may not work
KGy2_Doomsday.wad:
- Demo lumps do not work correctly with this file
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse without my permission. Authors may ask
my permission by e-mail.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web site:
http://kgysoft.try.hu/projects/kgydoom.zip