===========================================================================
Advanced engine needed : No
Primary purpose : Single play
===========================================================================
Title : Interment
Filename : intrmnt.wad
Release date : 13.11.1997/05.11.2021
Author : Stein Krauz
Email Address : [redacted]
Misc. Author Info : You may write your bugreports here
https://lj.rossia.org/users/steinkrauz/361846.html
Description : My first (and only) Doom map. Just a sequence of
rooms and fields with some tricks and secrets,
without any goal or a plot.
This map was originally built somewhere in 1996,
then abandoned for some time. In 1997 a second
attempt was made, the parts after the garden were
added. But map ideas were too complex for me and
after struggling for some time I'd dropped it
completely.
The unfinished map was put on my BBS and on my
local FTP-server.
Recently I've stumbled upon the archive with the
wad, fixed some broken things, and implemented a
few ideas I could still remember.
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About 3 months
Editor(s) used : A DOS editor, UDB, Eureka
Known Bugs : Some wrong textures here and there. Haven't got
enough patience to clean all of them up
Tested With : k8vavoom, gzdoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors