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Archive Maintainer : Have a good day!
Advanced engine needed : No, runs in vanilla.
Primary purpose : Single play
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Title : Imp's Den
Filename : IMPSDEN.WAD & IMPSDEN.DEH
Release date : 28/02/2025
Author : volleyvalley
Email Address :
[email protected]
Other Files By Author : DETHGRDN.WAD & CRMGCSTL.WAD
Misc. Author Info : Came back to Doom after a year long hiatus, feels
like I have missed out on so much cool stuff!
Description : A group of Imps broke into your house one night and
managed to rob you while asleep, in which they took
you into their demonic lair...
Additional Credits to : Special thanks to numsOic, SaintVideo-iddqd, Fiendish
Hypersprite & ASD for helping me playtest this .WAD.
Without them, I wouldn't have noticed half of the
map's initial issues.
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* What is included *
New levels : One new level.
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : Yes (ENDOOM screen)
Other files required : IMPSDEN.DEH for the automap name, but not required by
any means.
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Four days, on and off.
Editor(s) used : UDB, Slade & WhackEd4
Known Bugs : None that I am aware of. If you encounter some,
please email me about this.
May Not Run With : Gameplay altering mods.
Tested With : Chocolate Doom, Crispy Doom & CRL
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LEVEL INFORMATION
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MAP01:
Level name : "Imp's Den"
Music name : "REQ-JD10" by Jeremy Doyle / Intermission: "Intersection" by Mr. Freeze.
Author(s) : volleyvalley
Editor(s) used : UDB, Slade, DoomWriter & WhackEd4.
Bugs : None that I know of. Let me know if you find any.
Inspiration : Endgame - MAP01: Arctic & lots of Pantera! :)
Author's comments : This level was really fun to make! All the different routes you can take
are intentional and encouraged, so feel free to experiment! Map took me about
?15h to make across four days. (I'm not a speedmapping demon by any means) Level
was inspired by Endgame's first map, you can certainly see the influence in the
outdoor area. As always, this map is best experienced by playing aggressively as
it is the most fun. Skill 1-3 is for newer players but no easy cakewalk, Skill 4
is for an casual playthrough, but Skill 5 is impossible in my opinion. Even with
the route I planned, I couldn't even touch the red key door. For reference, the
starting demo was my 132nd attempt and I consider myself to be a half-decent Doom
player. If however someone manages to beat this level on the Nightmare difficulty,
I'll eat a horse!
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors