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Filename : HOLODECK.WAD Date : July 5, 1997
Author : Ryan Polczer
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** Information **
Episode and Level # : DOOM2 MAP01-05
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
Demos Replaced : No
** Construction **
BASE : Map 01 : New wad made from scratch
Map 02 : New wad made from scratch
Map 03 : Boothill.wad (original version was by Tim Ash)
Map 04 : Boothill.wad (original was by Micheal Houston)
Map 05 : Startrek.wad (by K.Shellington and D.Noel)
Music : "Mission Impossible" from Area51.wad (author unknown)
Sounds : A few from startrek.wad, one from area51.wad,
and the rest from the Star Wars trilogy.
Editor(s) Used : WadAuthor
: Wintex
Time to Build : <Many months...>
Known Bugs : None
** Description **
Map 01 : This was my first map for Doom2, a twentieth-century street
scene. It has been updated since its original version with
the new graphics that I made for this wad.
Map 02 : A homemade map of the starship Enterprise. The layout of the
hallways was not meant to be accurate; but certain rooms
(ie: the bridge, ready room, observation lounge, transporter
rooms, and ten forward) were based on set designs from
Star Trek: The Next Generation.
Map 03 & 04 : Most of these two are homemade; the western towns in the middle
of each map, however, were based on the first two maps from
Boothill.wad by Tim Ash. (Just think of the wild west as a
holodeck program within the Star Trek theme.)
Map 05 : For this one I changed about 80% of the map from startrek.wad,
and then pasted the whole thing onto itself to form two new
starships: one whole and one damaged.
** NOTE **
Authors MAY use this wad file as a base to build additional levels.
You may distribute Holodeck.wad in any format as long as you include this file