======================================================================
Advanced engine needed: None

Primary purpose:                Single play, playable with pistol start.

======================================================================
Title:          DooM2: Help on Earth - Millennium Edition
Filename:               help_01.wad
               help_01.txt
Release date:   December 16, 2007
Author:         Rex Claussen
Email Address:  gurkha_boy @ yahoo.com
Other Files By Author:

       Wads requiring a source port to prevent VPO errors:

08/04/99        Pugilist.wad -- 3 levels for DooM2 [http://www.doomworld.com/idgames/index.php?id=10322]
09/06/99        Fear_Isl.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10388]
09/29/99        Decimate.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10413]
12/05/99        Complex.wad  -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10500]
06/13/03        Map18 of CCproj.wad, the Community Chest megawad [http://www.doomworld.com/idgames/index.php?id=12021]
10/09/03        Fear_Sta.wad -- 1 level for ZDooM [http://www.doomworld.com/idgames/index.php?id=12215]
07/06/05        Fear_Key.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13697]
01/03/06        Fear_Sin.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=14097]
01/08/06        Maps 24 and 32 of NDCP.wad, the New DooM Community Project [http://www.doomworld.com/idgames/index.php?id=14102]
10/27/07        Fear_Ash.wad -- 1 level for DooM2

       Conversions:

02/06/00        Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10570]
04/11/00        Phoenix.wad  -- 5 levels using Quake2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10671]
09/24/00        Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM [http://www.doomworld.com/idgames/index.php?id=10888]
12/30/00        Temple2.wad  -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11029]
10/29/01        Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11385]
04/18/03        Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM [http://www.doomworld.com/idgames/index.php?id=11970]

       Wads requiring no source port:

12/21/99        Arena_01.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10514]
01/24/02        Invictus.wad -- 1 level for DooM [http://www.doomworld.com/idgames/index.php?id=11469]
01/24/02        Wicked_1.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11470]
02/05/02        Wicked_2.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11487]
02/27/02        Wicked_3.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11494]
05/17/02        Wicked_4.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11563]
10/14/02        Wicked_5.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11693]
06/11/03        Wicked_6.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=12018]
09/09/04        phobos_v.wad -- 9-level replacement for DooM Episode I [http://www.doomworld.com/idgames/index.php?id=12835]
02/03/05        Wicked_7.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191]
09/14/06        Wicked_8.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191]

Misc. Author Info:              Gas station attendant at a self-serve only gas station
Description:            This started out as a joke wad, and many elements of a joke wad are maintained throughout - shitty texturing, non-existent
                       texture alignment, enemies stuck to walls, missing upper/lower textures, etc. But somewhere along the way I decided to
                       try and make it a fun and challenging map too. So I guess it's a joke wad with a good punch line. [Get it? 'Punch' line? Heh.]
                       Playable from a pistol start; fully compatible with DooM2.exe
                       Tested with ZDooM and DooM2.exe.

Additional Credits to:          id Software

======================================================================
* What is included *

New levels:                     Yes
Sounds:                 No
Music:                  No
Graphics:                       No
Dehacked/BEX Patch:             No
Demos:                  No
Other:                  None
Other files required:           None

* Play Information *

Game:                   Doom II v1.9
Map #:                  Map23
Single Player:          Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player:          No
Difficulty Settings:            Yes

* Construction *

Base:                   From scratch, except the final arena, which is a modified version from my Fear_Ash.wad

Build Time:                     5 days, about 4 hours each day
Editor(s) used:         WadAuthor
Known Bugs:             None

May Not Run With...:            Atari, Commodore, VAX VMS360, FORTRAN, COBOL ..... you get the idea.


* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or reuse.

You may distribute DooM2: Help on Earth - Millennium Edition in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)