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Title                   : Grace Under Pressure for Doom II
Filename                : GUP.WAD
Author                  : Mr Scary (Joel Ansier)
Email Address           : [email protected]; [email protected]
Misc. Author Info       : 20 year old Doomer.  Sad to see it
                         die.  Metalhead.

Description             : Medium-sized level, built with single-
                         player and co-op in mind.  This level
                         features a 95% linear design,
                         challanging gameplay, and good texture
                         alignment.  I've tried to make it live
                         up to the high standards set by the
                         kings of wad design - the Memento Mori
                         crew, and the authors of the Master
                         Levels.  This is a quality level.

                         Average completion time: @16 minutes

Reasons to download     : No #$!!@*& jumps.
                         No narrow hallways filled with Archvilles.
                         No impossible "puzzles" that the author
                           obviously designed whilst drunk and
                           blindfolded.
                         Paced gameplay - not boring, not a
                           total slugfest.
                         No tunnels.
                         Impressive usage of the Unpegged
                           Attributes.
                         No lava.
                         The SS Dude makes a cameo.
                         You start with the Plasma rifle.

Additional Credits to   : my friend Lord Beer, for multiplayer testing.
                         my brother, for playtesting
                         Jim Flynn and Michael Reed, for
                           inspiration
                         George Lynch, for burning guitar solos
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* Play Information *

Game                    : DOOM II
Episode and Level #     : Map 1
Single Player           : Yes (as it should be)
Cooperative 2-4 Player  : Yes (enhanced for co-op)
Deathmatch 2-4 Player   : Yes (the more the merrier)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : Yes ("Subdivisions" by Rush)
Demos Replaced          : Demo 1: I am Green,
                                 Lord Beer is Indigo

* Construction *

Base                    : New level from scratch
Editor(s) used          : WinDEU 5.23 (majority of editing)
                         DCK 3.61 (here and there at the end)
                         WARM 1.6
                         Wintex 4.2
                         XMUS 0.5
Known Bugs              : Well . . . if you get killed on the
                         second elevator while it's going up,
                         you might see a small HOM - only
                         happened once though, and was due
                         largely to the extraordinarily complex
                         architecture. :) No bugs.



* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Quote of the day *

"I am the Incubus
I lay the egg in you
The one that burrows through your brain.
But you are the beast
That calls me by my name."
-Gene Simmons

* Final Note *

If you do like it, I'd appreciate it if you sent a message my way.
I spent several months on this, and I appreciate any feedback,
especially now that Quake is out.

FIGHT, WIN, PREVAIL.