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Title                   :
Filename                : Galaxia.wad; Galaxia.zip
Author                  : Roger Ritenour
Emale Address           : [email protected]

Story Line              : The horrors of war for Star City are
                         momentarily over. Shell-shocked
                         survivors are coming out of hiding
                         and wondering aimlessly about. In the
                         big UAC building  at the city center,
                         you are going over records searching
                         for clues to how it all started. What
                         you find are records of the
                         intergalactic colony ship, Galaxia,
                         launched years ago and headed for the
                         Andromeda galaxy. And, they may have
                         taken some unwelcome stowaways with
                         them! The starship Pleiades is a
                         capable ship and can reach the Galaxia
                         in a stern chase. You decide to accept
                         this mission and several months later,
                         find yourself closing on the giant
                         colony ship. All is quiet so
                         you decide to beam aboard. The room
                         that you beam into is a mess; it might
                         have once been an arboretum. What
                         you find are your worst nightmares...
Description             : Single level with lots of new
                         graphics. This is a 4th level in
                         the Pleiades series. (you may wish to
                         download the previous levels; Pleiades,
                         Mir, and Starcity, all of which can
                         be found at the same sites as this
                         level Note: Pleiades, Mir, Starcity,
                         and this level are not intercompatible
                         for combination into a single multilevel
                         PWAD nor for play under the same
                         loading of Doom2. They have different
                         sky and wall textures assigned to the
                         same names.) Finally, this level is a
                         standard patch wad that does not alter
                         the main Doom wad and is playable
                         with the standard -file parameter.
Combat                  : This level features varied combat
                         aboare a giant colony ship. It has its
                         own style of play that is different
                         from the preceeding levels in this
                         series so that you must rethink your
                         tactics. You will be confronted with
                         some tough choices on how you take on
                         some of the monsters. Although none of
                         these choices will put you into a no-win
                         situation, the nature of combat will be
                         greatly affected. Finally, like most
                         of my levels, this level features
                         random monster placement the gives the
                         action a different twist each time it is
                         played.
Additional Credits      : Chris Dale, who originally provided me
                         with the idea for this sequel in the
                         Pleiades series. Doug Ryerson,
                         I borrowed a few of his
                         textures from his ANTARES.WAD. Dave
                         Swift, I borrowed his idea of shiny gold
                         surfaces for a door textures from
                         his H2HMUD01.WAD level.
* Play Information *

Episode and Level #     : Map01 of Doom II
Single Player           : Yes
Cooperative Player      : Yes (untested)
Deathmatch              : Yes (untested)
Difficulty Settings     : Yes, full range (all difficulty levels
                         a little tougher than standard Doom
                         difficulties, suggest starting
                         at the easier levels until familiar
                         with the layout. The D2 "Hey, Not to
                         Rough" difficulty setting is designed
                         to be beatable without finding any
                         of the secrets.
New Sounds              : No
New Graphics            : Many
New Music               : sort of (selection taken from Doom 1)
Demos Replaced          : None

*Construction *

Base                    : New level using portions of the Pleiades
Editors used            : Wintex/Deutex
                         WinDEU32
                         BSP Node Builder
                         RMB, Jens Hykkelbjerg
                         Corel Photopaint 6
                         CorelDraw 6
Known Bugs              :

* Copyright / Permissions *

You MAY use this level as a base to build additional levels
You MAY modify this level. If you do, please drop me a line, I
would like to see what you come up with. You MAY distribute this
this WAD in any electronic format provided you include this
information file unmodified. If you use portions of this wad
in other wads, all I ask is that credit be given to the
originator, whether it is me or someone from whom I borrowed from.