FRAG FEST IV! Another groundbreaking level by I\/Ioige

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Title                   : Dark Towen WAD - Part 4 in the Frag Fest series!
Filename                : MAT-TWEN.WAD
Author                  : Matthew Mauger
Email Address           : [email protected]
Misc. Author Info       : A 17 year old living in Guernsey, Channel Islands

Description             : This level started life several weeks ago, after
                         I'd jotted a few ideas down on paper (the acid
                         room idea and the crossroad/ walkway just beyond
                         it), and in the true Matthew Mauger tradition,
                         it just grew from there.

                         Steven Ross-Watt of Genesis BBS (01786-825368)
                         suggested the idea of the "control room" section,
                         where squares light up when people move into
                         certain rooms on the map. I made it go one stage
                         further - you can dive into the squares, and teleport
                         right next to your opponent! Oh course, if people
                         linger in that area, there are some switches
                         not far away that open up some walls, and
                         whoever is in the control room gets roasted
                         by archviles >:-)

                         I discovered how to make "bullet proof glass",
                         sections of the map that you can see through but
                         can't shoot through - this is used at the exit,
                         and in the room with the light switches. A similar
                         technique is used in the outside area to slam down
                         a invisible barrier across one particular section,
                         have a gander...

                         Anyway, this is a wicked deathmatch level, with
                         totally class textures (as always) - check it out,
                         and watch out for those secret bitz!

Additional Credits to   : - ID software for providing all the bugs -
                           ... What IS a PLAT error anyway :-\ Any idea of
                           the trouble I went through to get rid of it?

                         - Steven Ross-Watt for the control room idea!
                           Thanx again!

                         - Andy Fogg and Chris Morris for the playtesting

                         - Damien Guard of Black Ice BBS for pestering
                           GT to check out the line noise problem :)

                         - Phil Sykes for sending me those levels he made -
                           they're wicked :)

                         - Joey Cato, author of JOJOBEAT.WAD - I got some
                           nice ideas from your level, thanx.

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* Play Information *

Level #                 : MAP01
Single Player           : Aye, check out those secrets...
Cooperative 2-4 Player  : No!
Deathmatch 2-4 Player   : Yes indeed! :-)
Difficulty Settings     : Nope!
New Sounds              : No
New Graphics            : Yes - extra seethru vine graphics, replaces
                         the monster head graphics.
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Deep + BSP
Known Bugs              : None, though I had fun and games getting rid of
                         the existing ones!

* Copyright / Permissions *

Once again, do what you like with this level, as long as it is legal,
but credit must be given to me :-)

* Where to get this WAD *

BBS numbers: Black Ice BBS Guernsey - (01481) 39633/ 35323
            All The Mod Cons BBS   - (01274) 873799

Have fun!

I\/Ioige.