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Title: M-SWIRL (Micro-Swirl)
Files: D/R/B/P-SWIRL.WAD M-SWIRL.TXT
Version: APR 14. 1996
Author: Michael "migru" Grube
E-Mail contact:
[email protected]
Binary Files via E-Mail: MIME coding please
Other files: X-DOVE for Single Player
XD700 and SWIRL for Deathmatch
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Description: Fighting arena with crossing channels, surrounding
rooms containing safe startpositions, 4-fold-
symmetric layout, perfectly aligned textures. Only
one weapon at the start, later you find the Chaingun.
Pick one out of four maps, the only difference is the
weaponry.
D-SWIRL: Double-Shotgun + Bluesphere + Green Armor
R-SWIRL: Rocketlauncher + Megasphere
B-SWIRL: BfG + Megasphere
P-SWIRL: Plasmagun + Bluesphere
Due to the fact that the original SWIRL was to big
for fast paced deathmatch, I created this series of
smaller maps. The frag quotas (frag/min) are much
higher now. Obviously the Plasmagun is most effective,
Bfg shortly behind (>3.2). DSG is in the midfield (2.6)
while the Rocketlauncher is a bit unsuitable for this
layout (1.6). These scores are for 2 player deathmatch.
Maybe more than two players will have other results.
Game: DOOM2 ver 1.9
Map: 01 (Each)
Single: If you have nothing else to do ....
Coop: No
Deathmatch: YES, use DEATHMATCH 2 rules (-altdeath)
Skill settings: No
New stuff: No
Editor used: DETH383
Node-Builder used: ZENNODE
Additional credits: Andy Badorek for play-testing
The authors of DETH and ZENNODE
id Software for the game
Demos: If anybody has 3- or 4-player demos of these levels
send it to me please!
Permissions: You may use M-SWIRL as a base to build
additional PWADs if you give credit where credit
is due. Of course, you must distribute M-SWIRL.
Where to get M-SWIRL: ftp.cdrom.com and mirrors