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Title : LONDON1.WAD, a 7-level DeathMatch wad for DOOM2
Description : These wads were designed for deathmatch 2
(-Altdeath)
Additional Credits to : iD software for the most AWSOME game!!
All of these wads have the following information:
Single Player : NO
Cooperative 2-4 Player : NO
Deathmatch 2-4 Player : YES!
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
Other information will be given for specific wads
FTP : ftp.cdrom.com
wuarchive.wustl.edu
E-mail :
[email protected]
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MAP 01
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Title : The Cage
Author : Maddog
Email Addres :
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : This wad has a main area with a raised platform
called 'The Cage.' It has lots of goodies, but
you are very exposed when you're in it. The
only way out is through teleporters that are
a little difficult to get to.
Additional Credits to : Sean Leal and Chris Schulze for many
lunches of playtesting.
Notes : This wad is cool because there are MANY remote
starting points with some stuff to get you going
This means NO cheap kills. (Yeah, that means
you have to EARN them all!)
>>>> Play Information <<<<
Deathmatch : 3+ Players reccomended!
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : EDMAP 1.3
Known Bugs : None
Time to construct : About 10 hours
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MAP 02
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Title : Arenas of Death
Author : London (AKA Dr. Detroit) & Geoff Ansara
Email Addres :
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : This wad is seperated into multiple arenas all
of which have their own aspects. Some arenas
actually look down/up at each other!
Additional Credits to : Geoff Ansara for many lunches of playtesting.
Notes : I think this has some interesting features
that you don't ordinarily find in a deathmatch
wad. Be careful of the trench in the main
arena!
>>>> Play Information <<<<
Deathmatch : 2 is sparce, 3 is reccomended, 4 is crowded
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : WADED
Known Bugs : None
Time to construct : Approx 30 hours
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MAP 03
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Title : Hexagon of Death
Author : London (AKA Dr. Detroit)
Email Addres :
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : This is an intimate wad with an interior room
(strangely shaped like a hexagon) and an
exterior ring around it. Inside the room are
1-way walls so you can see into the BFG area,
but they can't see out. I hope you like my use
of the default graphics.
Additional Credits to : Michael Sharp and Chris Schulze for many
lunches of playtesting.
Notes : This wad is cool because there are MANY remote
starting points with some stuff to get you going
This means NO cheap kills. (Yeah, that means
you have to EARN them all!)
>>>> Play Information <<<<
Deathmatch : 2 is reccomended
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : EDMAP 1.3
Known Bugs : None
Time to construct : About 10 hours
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MAP 04
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Title : Pinwheel of Death
Author : Maddog
Email Addres :
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : There is no place to hide in this wad! All
playtests have shown that you've got to run
for your life every second of this wad!
Additional Credits to : Chris Schulze and Sean Leal for many
lunches of playtesting.
Notes : This wad takes advantage of making players
expose themselves for bonus items.
>>>> Play Information <<<<
Deathmatch : 2-3 is recomended
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : EDMAP 1.3
Known Bugs : None
Time to construct : About 10 hours
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MAP 05
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Title : Twisted Minds
Author : London (AKA Dr. Detroit) & Geoff Ansara
Email Addres :
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : This wad has been playtested for hundreds of
hours! The balance for a two-player wad is
excellent!
Additional Credits to : Geoff Ansara for many lunches of playtesting.
Notes : There are 2 options for each escape route to
give weaker players a chance.
>>>> Play Information <<<<
Deathmatch : 2 is recomended
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : WADED
Known Bugs : None
Time to construct : 150+ hours
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MAP 06
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Title : Offices of Death
Author : London (AKA Dr. Detroit)
Email Addres :
[email protected]
Misc. Author Info : This is the office I used to work in every day.
Description : This is a floor plan of the office I work in.
There are 2 FULL FLOORS of cubicles, offices,
libraries, reception areas, etc. AND there is
the roof! The elevators and staircases all
work as you would expect them to.
Additional Credits to : Michael Sharp and Chris Schulze for many
lunches of playtesting.
Notes : I'm sure I'm not the first person to make a
wad file of his office, but I thought this
particular office had alot of advantages when
it comes to a deathmatch. Each office has
some goodies, so look everywhere.
===> There are NO SECRETS in this level as
that (in my opinion) defeats the balance of
a deathmatch. You already have a BIG
advantage if you've played this more than
someone else.
Have fun blowing people through windows!
>>>> Play Information <<<<
Deathmatch : 4 is HIGHLY reccomended
Difficulty Settings : Yes
>>> Construction <<<
Base : My office (Duh)
Editor(s) used : EDMAP 1.3
Known Bugs : None
Time to construct : About 50 hours (All of which were on
company time heheheh)
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MAP 07
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Title : Octogon of Death
Author : Chris Schulze
Email Addres : Send email c/o:
[email protected]
Misc. Author Info : One of many in the pursuit of the perfect wad
Description : The octogon shaped main room has a themed
offshoot on each side. The themes allow you
to know where you are in the wad at all times.
(It's hard to get turned around.) This wad
is EXCELLENT because it combines long-range
battles with close encounters.
Additional Credits to : Michael Sharp and Sean Leal for many
lunches of playtesting.
Notes : This wad is cool because there are MANY remote
starting points with some stuff to get you going
This means NO cheap kills. (Yeah, that means
you have to EARN them all!)
>>>> Play Information <<<<
Deathmatch : 3+ is reccomended
>>> Construction <<<
Base : New wad from scratch
Editor(s) used : EDMAP 1.3
Known Bugs : None
Time to construct : About 20 hours
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