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Title : K2.WAD
Author : James Snow
Email Address :
[email protected]
Additional notes : nah
Other PWADS by Author : C5Gold.wad
Description : I have had this wad kicking around for
a year and a half and I thought that I'd
upload it for kicks, who knows? Maybe
someone is still playing Doom II.
That thing in the north room that kinda looks
like a mountain is where the level got it's name.
This was my second (and last) level. I did it on paper
first so it seems to play like it was thought out
pretty well. It is great for two player deathmatches,
not too bad with three (death comes quickly, though)
and I haven't tried it with four, but it would probably
be a little crowded. If you like it, drop me a line.
I'd be kinda interested to know if anyone is
playing it.
Additional Credits to : Id, I guess, for making a great game. The guy who made
DCK. Anyone
who takes the time to try this level and my C5Gold level.
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* Play Information *
Episode and Level # : Map 01
Single Player : no, just to look around
Cooperative 2-4 Player : no
Deathmatch 2-4 Player : yup, 2 is great, three leads to quick kills, 4 may
be a little crowded
Difficulty Settings : why?
New Sounds : no
New Music : no
New Graphics : no
Dehacked patch : no
Demos Replaced : none
* Construction *
Base : new level from ground up
Build Time : don't remember, but a bunch of hours
Editor(s) used : DCK2.2
Tool(s) used : none
Known Bugs : a few textures here and there, a few split plane burps
in the K2 room, didn't really bother me though.
History : just had an idea for sticking the rocket launcher on
top of a mountain and went with it. This level makes better
use of the hidden room behind the painting that I used
in the C5gold wad. Also uses some one way passages and
a death match start setup that gets you started quickly.
Please tell me what you like and don't like.
* Copyright / Permissions *
You may modify this level as long as you give me credit
for the parts that are mine. Also you may distribute this
freely as long as you do not make any money for such distribution
and as long as you credit me as the author. Enjoy!
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