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Title           : Head-to-Head Deathmatch
Filename        : hed2hed.zip
Author          : Sidearm Joe
E-mail          : [email protected]
Other wads      : Hostage Rescue
                 Hostage Rescue 2
                 Hostage Rescue 3
                 Catwalk (A 'conceptual' deathmatch map)
                 Twilight Warrior (www.doomworld.com/twilight/main.htm)

Description:    Three fairly small, arena style levels to get the
               heart pumping in the ritual combat of two player, head-
               to-head deathmatch.
               You won't have to play for twenty minutes searching through
               some sh*tty, gigantic map trying to find your opponent
               (who probably turns out to be a dirty, lame camper anyway).
               Designed purely with two players in mind, these maps will
               have you and a friend(??) duking it out like a couple of
               nude mud-wresters on a daytime chat show.
               But it ain't all "rocket launcher in a phone box" style
               combat -- you'll need a bit of skill too.

               NAIL: A tight, quirky little map, with some nice fake 3D
               thrown in for good measure. If you can't rack up a couple
               of frags per minute then you're not trying hard enough.
               Players: Two should be plenty.

               PAIN: The biggest map in the set. At first it might look
               like a campers' paradise, but is it?
               A panoply of remotely opened doors and disorientating
               symmetrical design creates frantic and confusing combat.
               Players: Designed for two, but playable with 3, maybe 4.

               RISK: The BFG sits tantalisingly in the middle of the
               map, completely exposed. Is the BFG the key to victory or
               the surest route to receiving a rocket up the ass? There's
               only one way to find out...
               Players: Two should be plenty.

* Play Information *

Maps                    : Map 1, 2, 3
Engine                  : Doom2 (should also work with your favourite source
                         mods; Legacy, DosDoom, ZDoom, Boom etc.)
Single Player           : Yes (for testing purposes)
Co-op Play              : No
Deathmatch              : Yep

*Construction *

Base                    : New levels
Editors used            : DCK 3.0 / Zennode 0.98a

* Copyright / Permissions *

I don't give a fig - just as long as you give me a credit if you use
the maps in any way, shape or form.