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Title                           : Classical Carnage
Files                           : GREEK.WAD, GREEK.TXT
                                 and now with bonus!(?)
                                 DOMUS.WAD, DOMUS.TXT
Author                          : Alun Bestor
E-Mail Address                  : [email protected]
Misc. Author Info               : None of your business
Description                     : You are a team of archaeologists,
                                 cruising the Aegean islands. You
                                 sail into a group of uncharted
                                 archipelagos, evidently colonized
                                 by ancient Greeks.
                                 While they have disappeared, their
                                 buildings remain unravaged by time.
                                 You find a debating chamber and
                                 government assembly for the nobles
                                 on one island; another is dedicated
                                 to physical recreation with a
                                 stadium, gymnasium, and areas for
                                 javelin-throwing and archery;
                                 a third is an agora for the
                                 islands, with an ampitheatre,
                                 house of baths and temple to the
                                 god of weaponry. Two peninsulas
                                 enclosing a wide bay hold two
                                 light-houses warning ships off the
                                 sharp rocks which hole your dinghy;
                                 on the coast of the bay is a small
                                 palace of one of the minor nobles
                                 of the islands.
                                 You also find that some unknown
                                 previous visitor has carelessly
                                 left behind their weapons and
                                 equipment scattered through the
                                 complexes and, since archaeology
                                 gets a bit boring, you decide to
                                 wile away the afternoon blowing
                                 the shit out of each other.

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*  Play Information  *

Episode and Level #             : Doom2 MAP01-6
Single Player                   : Yes if you like architecture and solitude
Cooperative 2-4 Player          : "   "  "   "    "
Deathmatch 2-4 Player           : Yes!
Difficulty Settings             : Yes, difficulties 1 and 2 are for 3-4
                                 player or loaded 2 player and difficulties
                                 3, 4 and 5 are for 2 player or sparse 3-4
                                 player.
New Sounds                      : No
New Graphics                    : Yes.....
New Demos                       : No
New Patches                     : Yes, one: changes some of the text. Not
                                 at all necessary, but you could say it
                                 heightens the experience

*  Construction  *

Base                            : Scratch levels, based on greco-roman
                                 architectural styles
Build Time                      : Ages
Editor(s) Used                  : WINDEU32 5.3b, DCK 3.2
Known Bugs                      : Lower walls of islands (that ashy stuff)
                                 on maps and archery targets on
                                 map 2 don't show up bullet puffs -
                                 apparently common bug (even in id levels)
                                 which I cannot fix:( Drop me a line if
                                 you know why, or how to solve.
                                 -Possible- HOM on map 6 when in the
                                 water looking at complex. (should be
                                 solved. You try testing every single
                                 position and angle in the level.)
                                 Oh, and on level 5 - it's meant to be a
                                 game of computer battleships:)

* Copyright / Permissions *

Go ahead and do what you like with it, you downloaded it. However, if you
rearrange the levels or put in things or base levels on them or whatever,
mention my name.