Title                   : DoomBall
Filename                : doomball.wad
Version info            : Doom 2 version 1.7a but will work
                         on verion 1.666 with modification.
Author                  : Paul Turnbull
Email Address           : [email protected]
Misc. Author Info       : Doom editing is my hobby

Description             : DoomBall is, first and foremost, an
                         excellent deathmatch level.  For most
                         of you that's all you need to justify
                         down loading it.  But wait, there's more.

                         When played using the included .deh
                         file it becomes an entirely new Doom
                         experience.  DoomBall is played like
                         soccer only your opponent may kill
                         you to keep you from scoring.

                         Rules:  1.) There are no rules in
                                     DoomBall.
                                 2.) Refer to rule 1.
                         Suggestions:  do not allow scoring
                         while the opponent is respawning.  If
                         no one else is there to witness it did
                         it really happen?  If the ball hits
                         the rail it sticks and can be considered
                         out of bounds.  The last player who
                         touched it should run around to other
                         side of the rail and punch the ball
                         back in play.  There is a "feature" in
                         the doom engine that causes the ball
                         to fail to trigger the teleport in the
                         goal about 10% of the time.  If the
                         ball gets stuck in the goal, open the
                         door in the back and punch the ball
                         back in play.

Additional Credits to   : The author of Doom Hockey for Doom 1.
                         Although I've never seen this PWAD I've
                         heard it's cool and has a similar theme.
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* Play Information *

Episode and Level #     : Map01
Single Player           : Not really, no monsters, but see notes
Cooperative 2-4 Player  : Yes, for a friendly DoomBall game.
Deathmatch 2-4 Player   : Yes!  The mode for DoomBall
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : Yes (several wall textures)
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.21, and DEU2c, Deutex31, Idbsp
Known Bugs              : See above about teleport linedef

Notes                   : This level started out as a non-
                         violent level for my son.  He likes
                         to blow up the barrels and I put lots
                         of other objects in there that blow up
                         as well.  If you are looking for a
                         PWAD avoids the gore but still is a
                         blast to play, this is it.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels if due credit is given.

You MAY NOT distribute this WAD by any means for profit unless you
obtain my written permission and provided you include this file,
with no modifications.

* Where to get this WAD *

FTP sites:

ftp.cdrom.com


or via WWW
http://www.engin.umich.edu/~stenger/