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Title : Omni-Directional Clusterfuck (dm_dn01.wad)
Date Finished : 3/12/01
Author : deadnail
Email Address :
[email protected]
Description : This is a small but fast paced deathmatch level
designed to hit the fraglimit in the smallest
amount of time possible. There are no health or
armor powerups. There is no BFG. There are no
secrets. There are no unfair advantages. There
are plenty of places to run and hide behind
quickly so the battles all boil down to the skill
of the players.
I recommend using zDaemon for netplay.
Additional Credits to : John B. Williston for WadAuthor.
Bobby Prince for lordofla.mid.
Most importantly... major thanks to Dream
Destroyer for beta testing and level editing
coaching. If it weren't for him this level would
not exist.
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* Play Information *
Game : Doom II
Map # : Map 01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes (There are 8 deathmatch starts... =)
Difficulty Settings : Not implemented
New Sounds : No
New Music : Yes
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Roughly 5 hours
Editor(s) used : WadAuthor 1.30
Known Bugs : Not all the textures are perfectly aligned; this
is most noticeable at the exit but since it's not
a major part of the level I don't see the need to
fix it.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, etc) as long as you include this file
intact.
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