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Archive Maintainer : (special instructions if any)
Update to : None
Advanced engine needed : None
Primary purpose : Deathmatch
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Title : Brick Death Match 2
Filename : BrickDM2.wad
Release date : 07/11/2021
Author : Reviver
Email Address : [redacted]
Other Files By Author : BrickDM.wad
Misc. Author Info : I love tweaking and hacking my hardware, operating
system, and applications, with the purpose to improve
performance.
Description : Baron of Hell-themed shrine where a battle and demonic
ritual involving friend and foe alike transpired.
Shells and bullets, along with corpses, populate this
battle ground.
Green, grey, silver, and brown colors co-ordinate
to create a gritty, dark, and menacing environment.
Whenever possible, a variety of texture graphics are
used to create a more visually-impacting scenery.
Special care was taken with the lighting for all
areas, though for dramatic or sullen visual effect,
some exceptions with how a room or item is
presented will not represent real-world lighting.
Strategize well, and be prepared to not rely only
on one weapon, for as you will see, certain areas
in this small level make certain weapons less than
highly effective. Use the physical properties of
of the battle ground to your advantage, and don't
be afraid to USE barriers, for they may open a
path to you, or possibly create a chance to more
accurately aim and to connect with your current
chosen weapon. Improvise as well, for this level
caters to creative combat styles. Try to make
every single strike or shot you fire count!
This level is designed for 1 vs 1 player. I did
put in 8 Deathmatch Starts, BUT. . . . if you decide
to play with more than 1 opponent, expect to
encounter your enemy VERY OFTEN. . . . PERHAPS
TOO OFTEN!
If you enjoy this level, please do me a favor
and share it with others whom have similar
tastes in Doom 2 Death Match maps. I know
this type of Death Match level is not going
to please everyone who obtains BrickDM2.wad.
If you love this level, and grant me this favor,
even if it's by word-of-mouth, I will be
in your gratitude and you will have my
appreciation.
Additional Credits to : Episode 1 Mission 8 from Ultimate Doom, as I
gathered some inspiration from that level.
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* What is included *
New levels : 1(Map01 Replacement)
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None, other than Doom2.wad from Doom 2: Hell on
Earth.
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Designed for
Other game styles : Not on purpose. . . .
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : About 3 Days, with much planning.
Editor(s) used : DeePsea
Known Bugs : No known bugs. . . .
May Not Run With : No known such problems. . . .
Tested With : Marshmallow Doom 0.79; GZDoom g4.6.0
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc).
I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
https://www.moddb.com/mods/doom-2-deathmatch-map/addons/brick-deathmatch-brick-death-match-2