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Archive Maintainer      : This wad was originally released to some BBS'es
                         within the archive bludbath.arj.
Primary purpose         : Single+Coop play / Deathmatch
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Title                   : BLUDBATH.WAD
Filename                : BLUDBATH.WAD
Release date            : 11.11.1994 (Timestamp of BLUDBATH.TXT)
Author                  : John "Doominator" Ehde
Email Address           : [email protected]

Description             : This level is designed to be a fast paced
                         deathmatch level with a Doom ][ feel.
                         The only obsticals in the level are the weapons.
                         All weapons are present, but each weapon has a
                         certain degree of consequence.  The plasma being
                         one of the favorite weapons has the largest
                         consequence, that being every one knows where you
                         are when you get it.  Since the Super Shotgun has
                         become such a farorite weapon in deathmatch, that
                         also has a slight degree of consequence.  This
                         level is great for two players, but the more
                         the merrier.

Org Description         : This level is best played with -altdeath and
                         nomonsters, but if you must, I threw in a few
                         baddies to make it interesting.  I didn't put in
                         4 player starting points so co-op is definitely
                         out of the question.  If you really must play
                         with monsters present I recommend playing Hurt Me
                         Plenty on -respawn. It's just enough to aggravate
                         you, and supply a little ammo in the proccess.


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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
                         NO, don't even try, it'll puke!
Deathmatch 2-4 Player   : Designed for
                         OH YES! A real blud fest!
Other game styles       : No
Difficulty Settings     : Yes
                         Sorta, skill levels 3 & 4, thats it.


* Construction *

Base                    : New from scratch
Build Time              : Much faster than if I would have used DEU,
                         30 hours at best.
Editor(s) used          : DmReal v2.6 beta4 to create the map, Renegade
                         Graghics DoomED v2.0beta for the structural
                         editor and to convert from Doom1 to Doom2, and
                         BSP v1.2x to build the nodes.
Known Bugs              : No known bugs at this time.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. Just so long as you send me a copy of your version. Otherwise,
FORGET IT!

You MAY distribute this WAD, provided you include this .txt file, with
no modifications.  You may distribute these files in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. REPEAT, IT MUST CONTAIN THIS .TXT FILE! GOT IT?! Good.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors



P.S.  This level is living proof that you can design a level with something
other than DEU.

P.S.S.  I have yet to find one decent editor (that works). Renegade DoomED
is the best when it comes to editing a map. You can edit lindefs, sidedefs,
floor & ceiling graghics, and sector hights & light values all at once!  But
they have yet to fix their map editor. :(  The sucky part is is that
DEU works, but the format is lowsy! :( My eyes can only take so much when
it comes to the WHOLE screen redrawing itself a million times while moving
a line...AHHHHHHHHHHHHHHHHHHHHHH!












                     Oh, and good luck finding the exit.





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Submitted to the /idgames-ftp-archives by FunDuke --> [email protected]