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Twitter site: "Doom Level Projects"
Tumblr site: "Doom-Level-Projects"

Advanced engine needed  : GZDoom/ZDoom/Zandronum/Q-Zandronum/Equivalent Source Port
Primary purpose         : Deathmatch
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Title                   : Reviver_Series_Death_Match
Filename                : RvrSrsDM.wad
Release date            : 01/05/2022
Email Address           : [redacted]
Other Files By Author   : BldCtDM2.wad
Misc. Author Info       : I love tweaking and hacking my hardware, operating
                         system, and applications, with the purpose to improve
                         performance.

Description             : Dreary to behold, this enemy military base is small,
                         but provides large amounts of battles in rapid frequencies.
                         Beware if you enter this lethal place, for one miscalculation
                         or one missed shot could become the cause of your death.

                         Strong executed strategies and fast and accurate reflexes will
                         increase your chances to survive these heated encounters.

                         Weapons: Shotgun, Super Shotgun, Chaingun, Rocket Launcher,
                                  Plasma Gun, and BFG9000.

                         Items: (x1)Blue Armor;(x6)Stim Packs;(x1)Back Pack

                         This level is primarily designed for tense 2 player
                         Deathmatches.  Optimized for duels, though 3
                         players might enjoy the intense battles shared.
                         There are 4 Deathmatch Starts placed in the map.

                         If you enjoy this level, please do me a favor
                         and share it with others whom have similar
                         tastes in Doom 2 Death Match maps.  I know
                         this type of Death Match level is not going
                         to please everyone who obtains RvrSrsDM.wad.
                         If you love this level, and grant me this favor,
                         even if it's by word-of-mouth, I will be
                         in your gratitude and you will have my
                         appreciation.

Additional Credits to   : Id Software and their rivals due to the various
                         First Person Shooter games I played as research
                         before this Deathmatch wad's planning, and during
                         crafting what would become the final version of
                         RvrSrsDM.wad.

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* What is included *

New levels              : 1(Map01 Replacement)
Sounds                  : No
Music                   : Yes(from Ultimate Doom)(E1M8 theme)
Graphics                : Yes(from the Steam version of Doom64.wad)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : GZDoom's files, or an alternative source port
                         having GZDoom's texture rendering capabilities,
                         such as ZDoom.
                         Reviver_Series_Death_Match IS NOT 100% compatible with
                         'vanilla' Doom and source ports that emulate DOS Doom 2.


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Yes[Supports various dmflag setting(s) possibilities]
Difficulty Settings     : No, though there is balanced gameplay, regardless of
                         what skill level is used.


* Construction *

Base                    : New from scratch
Build Time              : A little over 4 days, with much planning.
Editor(s) used          : DeePsea, SLADE
Known Bugs              : Doom 64's texture files will not load
                         properly with vanilla Doom 2's functions.
                         GZDoom and source ports more or less
                         equal to GZDoom render those texture
                         graphics without trouble.
May Not Run With        : Crispy/Marshmallow Doom. . . . technically
                         BldCtDM2.wad does load using these source
                         ports, but it will not display the converted
                         Doom 64 graphics while rendering successfully
                         native Doom 2 textures.
Tested With             : Marshmallow Doom 0.79;GZDoom g4.7.1;Zandronum 3.0;Q-Zandronum 3.0



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc).
I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.