===========================================================================
Archive Maintainer : THE OFFICAL SEQUEL TO PENANCE 2: THE
RETROBUTION(retribution)
Update to : likely latest version of zandronum
Advanced engine needed : zandronum or gzdoom
Primary purpose : Deathmatch
===========================================================================
Title : Penance 3: Arena
Filename : Penance_3_Arena.zip
Release date : 9/14/2023
Author : SkeletronMK666
Email Address : [redacted]
Other Files By Author : Terminator: Arena, Ultimate Mortal Kombat DOOM
Misc. Author Info : penance 3 credits:
rigged skeleton:
"Skeleton Rig" (
https://skfb.ly/6RouE)
by CreativeMachine is licensed under Creative
Commons Attribution
(
http://creativecommons.org/licenses/by/4.0/).
Spriting and digitiation of 3d modles:
SkeletronMK666
Imperium modeled and prerened by SkeletronMK
Imperium Projecitle Created by Skeletron MK, Death
explosion state taken form
brutalv21.pk3, Credits Due to Sgt. MK 4 of brutal
doom
Imperium Death sound taken form brutalv21.pk3,
Credits Due to Sgt. MK 4 of brutal doom
TEXTURE CREDITS:
Author: DrDoctor
Submitted by: Grymmoire
Texture naming by Nightfall/Dusk
also custom textures by SkeletronMK666
custom sky textures:
https://www.doomworld.com/idgames/graphics/skieseye
The Persecutor Shotgun Credits:
"Super Shotgun (Doom Eternal)"
(
https://skfb.ly/6RXBt) by Meredith Ms is licensed
under
Creative Commons Attribution
(
http://creativecommons.org/licenses/by/4.0/).
Sound Provided by
https://pixabay.com/, and edited
by SkeletronMK666
NEW dswpnup Sound Provided by
https://pixabay.com/
imported credits, sounds, and graphics reused form
Penace 2 DM V1.1
"The Mighty Mallet - Steel Warhammer -
Weapon"
(
https://skfb.ly/6WOqN)
by
Billy Jackman is licensed
under Creative
Commons Attribution
(
http://creativecommons.org/licenses/by/4.0/).
pickup sprites edited
form the Throwing hammer
projecitle form HEXEN
and also projectile was
modified sprites form
hexen
FlameAxe sprite skeleton hands created
with
ZAnatomy and can be found
at:
https://www.z-anatomy.com/
and a fire gif i found on
the internet.
the axe it'self was
downloaded at:
https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
free of use.
sounds for the Vulken
player uses sounds form
https://freesound.org/
code for most weapons was
taken form the ID
sourcecode and edited to
save time,
but was edited by
SkeletronMK666
ssg replacement, the
fireshot, sounds edited with
sounds form
https://freesound.org/
and also Doom64. mixed
and edited by
skeletronmk666
other skeletal renders
paid for and used from this
link on turbosquid
https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489
other models for weapons
where rendred and made by
skeletronMK666
The Tyrant credits-
modled and edited by
SkeletronMK666
code edited by
skeletronMK666, Idgames
fire sound-
https://freesound.org/s/65734/
Reload sound- edited from
half life 2, valve
software
XDEATH state for Vulken:
Bones and Bone code taken
form Realm667's
Daggerfall Skeleon, code
by "Sir Squidly"
sprites by Bethesda
Softworks, Daggerfall
PAIN sound for the Vulken playerclass made
by H_GLaDOS
Evil Laugh used for the
zandroum replacement taunt
provided by:
https://freesound.org/people/klankbeeld/sounds/126113/
OTEX by Ola
Bj�rling
version 1.1
Released 2020-07-03
contact:
[email protected]
web: doom.ukiro.com
OTEX discord:
https://discord.gg/6keMwZR
Don't browse the patches,
instead open TEXTURE2 if
you want to look at
textures.
Thanks to Bauul for the
PK3 conversion (this
version) and to
Simpletonium for the Doom
Builder config for
categorization.
=======================
Midis-
D_NRFTL8- "Darkness Unfolds" arragned by "Bloo"
D_GHOST - "Hunters Moon" by "Ghost", arranged by "jamesharmonmu"
D_DM2TTL - "Spillways" by "Ghost"
D_TOOL - "Anema" by "Tool"
D_MEGADTH - "Skin O My Teeth" by "Megadeth"
D_SLIPK, D_SLIP2 - "Wait And Bleed", "Duality" by "SlipKnot"
D_TINTOK "TiN Toker" by "Bucket"
D_SKELET skeletons of society, "slayer"
D_GHOS2, "Ghost", "From The Pinnacle To The Pit", by "t0mm1"
D_VECTOR day-14-underground-vault- arrangment from vectorman video game "Jon Holland"
D_DM2INT "Roots", by "Sepultura"
D_PAINKI Painkiller, "Judas Priest"
D_TRIALI trial by ice, "Bloo"
D_JACKS THE Jacks Knife, "Bloo"
D_FEARR Don't Fear the Ripper, "Bloo"
D_CEPHEI cepheid- Sakura Desire: ballertime2002 and edited by "Bloo"
D_NIN1 THE Heracy, Nine inch Nails, additiional Midi edits by "bloo"
Mappers: SkeletronMK666, Bloo
VULK14 "aetherial expanse" by guest mapped by bloo, and additional
detail work and touch ups by SkeletronMK666
VULK17 "Infinity Hell Prison" by guest mapped by bloo, and additional
detail work and touch ups and optimization by SkeletronMK666
Penance 3 Playtesting: TwilightGremling, Asriel, SkeletronMK666
1.1 feedback and playtesting: EXWiz, RightHandMan
1.2 Credits:
Playtesting and/or feedback for RC2 sesssion.
"Majestic Mystic", "Bloo", "EnigmasFlame"
additional feedback form various sources and thanks:
"EXWiz", "Smoke_Fumes", "Kaapeli47" - art direction and feedback for the brutalist maps.
- NEW MAP LIST Credits
- VULK15 "Golioth" by SkeletronMK666
- VULK16 "Not So Simple" by SkeletronMK666
- VULK14 "Aetherial Expanse" by guest mapper bloo , with additinal edits form SkeletronMK666
- VULK17 "Infinity Hell Prison" by guest mapper bloo, with additinal edits form SkeletronMK666
- VULK18 "The Soul Processed" by guest mapper bloo, with additinal edits form SkeletronMK666
Description : The Official sequel to Penance 2: the retribution,
comes "Penance 3: Arena" a gameplay/ Deathmatch mod
with 12 new maps (VULK01-12). Made with Zandronum
in mind, this mod contains custom bots, maps, and
weapons along with custom textures and new and
exciting GrApHiCs!
///////////
Story:
A new Entity known as the antichrist (An alien who
loves metal music and rock) has captured the realms
of hell and purgatory for himself after being
displeased with the state of the world, his twisted
design has left the vulken to fight in an various
arenas to fend for him self in deathmatch! welcome
to Penance 3: Arena!
Additional Credits to :
Mapper: SkeletronMK666, Bloo
Penance 3 Playtesting: TwilightGremling, Asriel V1.1 ExWiz,RightHandMan
SkeletronMK666
===========================================================================
* What is included *
New levels : twelve new levels
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : VULK01-12
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : a lot of the graphis where made by me, SkeletronMK
in blender from scratch and digitized into sprites
:P. imported code from Penance 2
Build Time : a few weeks to a month
Editor(s) used : blender, Slade3, Ultimate doom builder, Paint.net
Known Bugs : plez report to me on moddb or doomworld or discord
if there is a glitch or bug you find thank you :P
May Not Run With : nothing but latest version of zandroum
Tested With : Zandronum 3.1 and 3.2 alpha
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
============================
V1.1 Changelog:
-Graphics Pass on the maps
-New Map Entitiled (Axiom)
-spawn fixes on maps Destiny's Reach and Opressive that caused the game to be put in invasion
-apologies for the bad release.
V1.2
- added NEW map VULK14 "aetherial expanse" by guest mapper bloo
- added NEW map VULK16 "Not So Simple" by SkeletronMK666
- and NEW map VULK15 "Golioth" by skeletronMK666
- Updated sounds and graphics for the Tyrant Crossbow
- Updated sprites for the Fire shot by making new 3d model and set of sprites
- New weapon hammer weapon in the chainsaw slot- The Sol Maul
- VULK player sprites now have dynamic lights and fire trails for more
readability.
- map VULK09 "Temple of the Bone", pillars on either end can now be passed through