===========================================================================
Archive Maintainer      : THE OFFICAL SEQUEL TO PENANCE 2: THE
                         RETROBUTION(retribution)
Update to               : likely latest version of zandronum
Advanced engine needed  : zandronum or gzdoom
Primary purpose         : Deathmatch
===========================================================================
Title                   : Penance 3: Arena
Filename                : Penance_3_Arena.zip
Release date            : 9/14/2023
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : Terminator: Arena, Ultimate Mortal Kombat DOOM
Misc. Author Info       : penance 3 credits:

                         rigged skeleton:

                         "Skeleton Rig" (https://skfb.ly/6RouE)
                          by CreativeMachine is licensed under Creative
                          Commons Attribution
                         (http://creativecommons.org/licenses/by/4.0/).

                         Spriting and digitiation of 3d modles:
                         SkeletronMK666

                         Imperium modeled and prerened by SkeletronMK

                         Imperium Projecitle Created by Skeletron MK, Death
                         explosion state taken form
                         brutalv21.pk3, Credits Due to Sgt. MK 4 of brutal
                         doom

                         Imperium Death sound taken form brutalv21.pk3,
                         Credits Due to Sgt. MK 4 of brutal doom

                         TEXTURE CREDITS:

                         Author: DrDoctor
                         Submitted by: Grymmoire
                         Texture naming by Nightfall/Dusk
                         also custom textures by SkeletronMK666


                         custom sky textures:

                         https://www.doomworld.com/idgames/graphics/skieseye

                         The Persecutor Shotgun Credits:

                         "Super Shotgun (Doom Eternal)"
                         (https://skfb.ly/6RXBt) by Meredith Ms is licensed
                         under
                         Creative Commons Attribution
                         (http://creativecommons.org/licenses/by/4.0/).

                         Sound Provided by https://pixabay.com/, and edited
                         by SkeletronMK666

                         NEW dswpnup   Sound Provided by https://pixabay.com/

                         imported credits, sounds, and graphics reused form
                         Penace 2 DM V1.1

                                                                         "The Mighty Mallet - Steel Warhammer -
                         Weapon"
                                                   (https://skfb.ly/6WOqN)
                         by
                                                   Billy Jackman is licensed
                         under Creative
                                                   Commons Attribution

                         (http://creativecommons.org/licenses/by/4.0/).
                                                   pickup sprites edited
                         form the Throwing hammer
                                                   projecitle form HEXEN
                                                   and also projectile was
                         modified sprites form
                                                   hexen

                                                                         FlameAxe sprite skeleton hands created
                         with
                                                   ZAnatomy and can be found
                         at:

                         https://www.z-anatomy.com/
                                                   and a fire gif i found on
                         the internet.
                                                   the axe it'self was
                         downloaded at:

                         https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
                                                   free of use.

                                                   sounds for the Vulken
                         player uses sounds form
                                                   https://freesound.org/

                                                   code for most weapons was
                         taken form the ID
                                                   sourcecode and edited to
                         save time,
                                                   but was edited by
                         SkeletronMK666

                                                   ssg replacement, the
                         fireshot, sounds edited with
                                                   sounds form
                         https://freesound.org/
                                                   and also Doom64. mixed
                         and edited by
                                                   skeletronmk666

                                                   other skeletal renders
                         paid for and used from this
                                                   link on turbosquid

                         https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489

                                                   other models for weapons
                         where rendred and made by
                                                   skeletronMK666

                                                                         The Tyrant credits-

                                                   modled and edited by
                         SkeletronMK666

                                                   code edited by
                         skeletronMK666, Idgames

                                                   fire sound-
                         https://freesound.org/s/65734/

                                                   Reload sound- edited from
                         half life 2, valve
                                                   software

                                                                         XDEATH state for Vulken:

                                                   Bones and Bone code taken
                         form Realm667's
                                                   Daggerfall Skeleon, code
                         by "Sir Squidly"
                                                   sprites by Bethesda
                         Softworks, Daggerfall
                                                                         PAIN sound for the Vulken playerclass made
                         by H_GLaDOS


                                                   Evil Laugh used for the
                         zandroum replacement taunt
                                                   provided by:

                         https://freesound.org/people/klankbeeld/sounds/126113/

                                                   OTEX by Ola
                         Bj�rling
                                                   version 1.1
                                                   Released 2020-07-03

                                                   contact: [email protected]
                                                   web: doom.ukiro.com
                                                   OTEX discord:
                         https://discord.gg/6keMwZR

                                                   Don't browse the patches,
                         instead open TEXTURE2 if
                                                   you want to look at
                         textures.

                                                   Thanks to Bauul for the
                         PK3 conversion (this
                                                   version) and to
                                                   Simpletonium for the Doom
                         Builder config for
                                                   categorization.

                                                                       =======================
Midis-
D_NRFTL8- "Darkness Unfolds" arragned by "Bloo"

D_GHOST  - "Hunters Moon" by "Ghost", arranged by "jamesharmonmu"

D_DM2TTL - "Spillways" by "Ghost"

D_TOOL - "Anema" by "Tool"

D_MEGADTH - "Skin O My Teeth" by "Megadeth"

D_SLIPK, D_SLIP2 - "Wait And Bleed", "Duality" by "SlipKnot"

D_TINTOK "TiN Toker" by "Bucket"

D_SKELET skeletons of society, "slayer"

D_GHOS2, "Ghost", "From The Pinnacle To The Pit", by "t0mm1"

D_VECTOR day-14-underground-vault- arrangment from vectorman video game "Jon Holland"

D_DM2INT "Roots", by "Sepultura"

D_PAINKI Painkiller, "Judas Priest"

D_TRIALI trial by ice, "Bloo"

D_JACKS THE Jacks Knife, "Bloo"

D_FEARR Don't Fear the Ripper, "Bloo"

D_CEPHEI   cepheid- Sakura Desire: ballertime2002 and edited by "Bloo"

D_NIN1  THE Heracy, Nine inch Nails, additiional Midi edits by "bloo"



Mappers: SkeletronMK666, Bloo

VULK14 "aetherial expanse" by guest mapped by bloo, and additional
detail work and touch ups by SkeletronMK666

VULK17 "Infinity Hell Prison" by guest mapped by bloo, and additional
detail work and touch ups and optimization by SkeletronMK666


Penance 3 Playtesting: TwilightGremling, Asriel, SkeletronMK666

1.1 feedback and playtesting: EXWiz, RightHandMan


1.2 Credits:

Playtesting and/or feedback for RC2 sesssion.
"Majestic Mystic", "Bloo",  "EnigmasFlame"

additional feedback form various sources and thanks:
"EXWiz", "Smoke_Fumes", "Kaapeli47" - art direction and feedback for the brutalist maps.

- NEW MAP LIST Credits

- VULK15 "Golioth" by SkeletronMK666
- VULK16 "Not So Simple" by SkeletronMK666

- VULK14 "Aetherial Expanse" by guest mapper bloo , with additinal edits form SkeletronMK666
- VULK17 "Infinity Hell Prison" by guest mapper bloo, with additinal edits form SkeletronMK666
- VULK18 "The Soul Processed" by guest mapper bloo, with additinal edits form SkeletronMK666


Description             : The Official sequel to Penance 2: the retribution,
                         comes "Penance 3: Arena" a gameplay/ Deathmatch mod
                         with 12 new maps (VULK01-12). Made with Zandronum
                         in mind, this mod contains custom bots, maps, and
                         weapons along with custom textures and new and
                         exciting GrApHiCs!

                         ///////////

                         Story:

                         A new Entity known as the antichrist (An alien who
                         loves metal music and rock) has captured the realms
                         of hell and purgatory for himself after being
                         displeased with the state of the world, his twisted
                         design has left the vulken to fight in an various
                         arenas to fend for him self in deathmatch! welcome
                         to Penance 3: Arena!

Additional Credits to   :
                         Mapper: SkeletronMK666, Bloo


                         Penance 3 Playtesting: TwilightGremling, Asriel  V1.1 ExWiz,RightHandMan
                         SkeletronMK666
===========================================================================
* What is included *

New levels              : twelve new levels
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : VULK01-12
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : a lot of the graphis where made by me, SkeletronMK
                         in blender from scratch and digitized into sprites
                         :P. imported code from Penance 2
Build Time              : a few weeks to a month
Editor(s) used          : blender, Slade3, Ultimate doom builder, Paint.net
Known Bugs              : plez report to me on moddb or doomworld or discord
                         if there is a glitch or bug you find thank you :P
May Not Run With        : nothing but latest version of  zandroum
Tested With             : Zandronum 3.1 and 3.2 alpha


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors


============================

V1.1 Changelog:

-Graphics Pass on the maps
-New Map Entitiled (Axiom)
-spawn fixes on maps Destiny's Reach and Opressive that caused the game to be put in invasion

-apologies for the bad release.


V1.2

- added NEW map VULK14 "aetherial expanse" by guest mapper bloo
- added NEW map VULK16 "Not So Simple" by SkeletronMK666
- and NEW map VULK15 "Golioth" by skeletronMK666
- Updated sounds and graphics for the Tyrant Crossbow
- Updated sprites for the Fire shot by making new 3d model and set of sprites
- New weapon hammer weapon in the chainsaw slot- The Sol Maul
- VULK player sprites now have dynamic lights and fire trails for more
readability.
- map VULK09 "Temple of the Bone", pillars on either end can now be passed through