===========================================================================
Advanced engine needed  : Boom-compatible multiplayer client
                         (Skulltag, ZDaemon, or Odamex recommended)
Primary purpose         : Deathmatch
===========================================================================
Title                   : 32in24-11: Occupy Doomworld
Filename                : 32in24-11.wad
Release date            : 11/4/2011
Author                  : The 32in24 Team!
Email Address           : [email protected]
                         [email protected]
                         [email protected] (compiler)

Other Files By Author   : 32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad
                         (DUEL CORE EDITION), 32in24-4.wad (CTF),
                         32in24-5.wad (FFA) 32in24-6.wad (FFA),
                         32in24-7.wad (CTF), 32in24-d.wad (SP),
                         32in24-8.wad (FFA), gw2.wad (with Hellbent),
                         32in24-9.wad (Return of DUEL CORE)
                         32in24-10.wad (MAPS FOR THE MAP GOD)

Description             : Welcome, all, to the eleventh iteration of
                         32in24, brought to you by YEDS!  This time,
                         we've gone for 8-player free-for-all, but with a
                         twist!  After finishing our levels, we spent a
                         full week on playtesting, including a full
                         session on Odamex Nitro!  We hope that this
                         rigorous testing process has resulted in a
                         strong, memorable collection of levels for you to
                         play!  You owe it to yourself to stick it to the
                         Man!

                         This WAD is dedicated to Slab Bulkhead, Fridge
                         Largemeat, Punt Speedchunk, Butch Deadlift, Bold
                         Bigflanks, Splint Chesthair, Flint Ironstag, Bolt
                         Vanderhuge, Thick McRunfast, Blast Hardcheese,
                         Buff Drinklots, Trunk Slamchest, Fist Rockbone,
                         Stump Beefgnaw, Smash Lampjaw, Punch Rockgroin,
                         Buck Plankchest, Stump Chunkman, Dirk Hardpeck,
                         Rip Steakface, Slate Slabrock, Crud Bonemeal,
                         Brick Hardmeat, Rip Sidecheek, Punch Sideiron,
                         Gristle McThornBody, Slake Fistcrunch, Buff
                         Hardback, Bob Johnson, Blast Thickneck, Crunch
                         Buttsteak, Slab Squatthrust, Lump Beefbroth,
                         Touch Rustrod, Reef Blastbody, Big McLargehuge,
                         Smoke Manmuscle, Beat Punchbeef, Pack Blowfist,
                         and Roll Fizzlebeef.  Their names will never be
                         forgotten.

                         The levels in this iteration of the series are:

                         MAP01: Morning Wood
                                by 40oz
                         MAP02: Graytest Thing Since Sliced Bread
                                by skillsaw
                         MAP03: Vrack to the Izzo
                                by esselfortium
                         MAP04: Fuck Doom Builder
                                by majik
                         MAP05: Green Gone Wild: Spring Break 2k11
                                by Tango
                         MAP06: Earl Gray
                                by RottKing
                         MAP07: Caress Me Roughly
                                by ClonedPickle
                         MAP08: Conveyor Belt Carnage
                                by Joshy and Tango
                         MAP09: Meanwhile, in Finland
                                by Da Spadger and Tango
                         MAP10: Horizontal Delight
                                by Forty-Two
                         MAP11: Rotary Supercollider
                                by Xaser
                         MAP12: Gray Pride!
                                by TheMionicDonut
                         MAP13: Waterways
                                by Olympus
                         MAP14: Pit of Psychotic Repair
                                by Malinku
                         MAP15: What the Tech
                                by skillsaw
                         MAP16: This Map is Shit
                                by Melon
                         MAP17: The Ultraman Torment N' Torture
                                by esselfortium
                         MAP18: Concretion
                                by Jimmy91
                         MAP19: Deathmatch the Way id Did
                                by 40oz
                         MAP20: Kanterflux
                                by kuchikitaichou
                         MAP21: Ipecac
                                by Mechadon
                         MAP22: Unlimited Grey Works
                                by Wartorn and majik
                         MAP23: Gothic Stronghold
                                by Whoo
                         MAP24: Auf Wiedersehen, Sonne
                                by The Green Herring
                         MAP25: RooneyTech
                                by Phobus
                         MAP26: Storming the Castle
                                by Snakes
                         MAP27: Bordertown
                                by Mithran Denizen
                         MAP28: Macrocastle
                                by Krispavera
                         MAP29: Knee-Deep in Zeldoom
                                by esselfortium
                         MAP30: STAIRTAN3
                                by majik
                         MAP31: Radish Juice
                                by Mechadon
                         MAP32: Clay Pig 2: Gordo's Revenge
                                by Mechadon
                         MAP33: Electronic Arts Headquarters
                                by TheMionicDonut
                         MAP34: Welcome to Die
                                by TheMionicDonut
                         MAP35: Techbase #5759
                                by Tib
                         MAP36: Startown
                                by Melon
                         MAP37: New York '77
                                by Processing Control
                         MAP38: Genital Hogwarts
                                by 40oz
                         MAP39: No Place for Rest
                                by The Green Herring
                         MAP40: Going Viral
                                by Phobus
                         MAP41: Tortuga
                                by Icytux
                         MAP42: Melting Universe
                                by Walter Confalonieri
                         MAP43: Hall of Blood
                                by Pottus
                         MAP44: TechBase Terror
                                by Edward850
                         MAP45: American Gladiator
                                by Sigvatr

Additional Credits to   : dew for his immense amount of effort and time
                         spent on ensuring the balance of this WAD is
                         absolutely PERFECT.
                         The Green Herring for compilation and all the
                         small bits of polish that make this shine.
                         Shaikoten for project lead and not opening Doom
                         Builder once but managing to keep everyone on
                         task and on time.
                         essel for co-leading and generally being awesome.
                         Ralphis for his critiques and getting us hooked
                         up with Odamex Nitro. But also for breaking our
                         Nitro servers with the new release :|
                         Odamex Nitro crew including HumanBones and Hex.
                         CC4 crew for the texture wad.
                         All the MIDI composers whose music we ganked.
                         Xaser for the HELP graphic.
                         deathz0r for absolutely nothing, yet again.
                         Carn for being the butt of bad jokes even though
                         he's not really fat or much of a bad guy.

Why we did it this way  : So most 32in24s just plop out all the maps in one
                         day and we play them like that. That or the
                         layouts are done in a day and we spend like a
                         month detailing them. And I (shaikoten) was
                         getting a little sick of having some inconsistent
                         quality. Sure we produced a lot of great maps,
                         but on the other hand there were a lot of turds.
                         The approach we took to this 32in24 was to, as
                         usual, make the 32 maps in 24 hours (45 in this
                         case,) and then spend a week not on detailing,
                         but on playtesting to make sure that everything
                         played great. It turns out a lot of those maps
                         that started out as turds were salvaged by this
                         simple process and turned into really fun, and
                         highly refined maps, still made in a much shorter
                         time than the majority of Doom projects of this
                         quality. I'm extremely proud of this release, and
                         I hope the competitive doomers out there, or the
                         hardcore FFA players, can find a set of great
                         maps to latch onto.

===========================================================================
* What is included *

New levels              : 45
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO recommended
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP45
Single Player           : No (unless you're bored!)
Cooperative 2-4 Player  : No
Deathmatch 4-8 Player   : Designed for
Other game styles       : Freestyle
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : One day for layouts, two weeks for testing and
                         refinement to perfection.
Editor(s) used          : Pretty much all of them.
Known Bugs              : You cannot play any level past MAP32 in Boom.
                         Everyone here at YEDS regrets this.
May Not Run With...     : [insert trite joke here] (or Doom2.exe)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors