===========================================================================
Advanced engine needed  : Any limit removing. ZDoom/ZDaemon/Skulltag/etc
Primary purpose         : Deathmatch
===========================================================================
Title                   : MancerXX v1.0
Filename                : mancerxx.wad
Release date            : June 17th, 2007
Author                  : C. Savage
Email Address           : [email protected]
Other Files By Author   : Too many to list
Misc. Author Info       : I was trying to think of something clever to put
                         here but the hell with it.

Description             : In short:
                         Having recently rediscovered how great Doom 2 DM
                         still is I've decided to remake some of my ooold
                         Doom 2 maps from 1995/1996 for the fun of it.
                         They stay fairly true to the original layouts
                         while adding plenty of new elements and gameplay
                         opportunities.

                         These maps are intended primarily for 1-on-1 play.
                         However, MAP05 is somewhat larger than the norm so
                         that one plays better in FFA.

                         MAP01 - MancerX MAP01 revamped
                         MAP02 - MancerX MAP02 revamped
                         MAP03 - MancerX3 MAP13 revamped
                         MAP04 - MancerX3 MAP11 revamped
                         MAP05 - An err.. Mostly new map. Larger than the others.

                         For more stuff and plenty of useless info go to
                         http://www.doomworld.com/manzer/ and look for
                         the MancerXX section.

Additional Credits to   : As always, id Software for the STILL great game.
                         The Doomworld Forum community for the input.
                         The Skulltag community for partaking in the
                         beta version. Revenant in particular whom did
                         some more extensive testing by playing me 1-on-1
                         many a time, pity him! ;)
                         The people keeping the spirit of Doom 2 alive!
                         Various textures used/edited from the following:
                         gothictx.wad, nb_recol.wad, and 2mbrown.wad
===========================================================================
* What is included *

New levels              : 5
Sounds                  : No
Music                   : No
Graphics                : Yes (some new, some edited from the mentioned wads)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Any limit removing source port such as ZDoom.

* Play Information *

Game                    : DOOM2
Map #                   : MAP01, MAP02, MAP03, MAP04, MAP05
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Umm.. Skulltag with bots?
Difficulty Settings     : Yes
                         SKILL 1-2 - NO PLASMA MODE
                                     Plasma Gun becomes an additional Rocket Launcher.
                                     BFG becomes Bezerk pack (the ultimate disgrace!)
                         SKILL 3-5 - NORMAL WEAPON LAYOUT

                         Set your DMFLAGS to your liking and enjoy!

* Construction *

Base                    : My ooold maps. (MancerX.wad and MancerX3.wad)
Build Time              : About 1 month working in my free time.
Editor(s) used          : Doom Builder, XWE
Known Bugs              : - Some source ports may exhibit certain flaws. However,
                         I believe these more likely to be problems with the source
                         ports themselves. The ONLY thing these maps require is
                         limit removal.
                         - There are some minor 'bleeding vertices'
May Not Run With        : 'Vanilla' Doom 2
Tested With             : ZDoom, ZDaemon, and Skulltag



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification
or reuse without permission. Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

For all inquiries, I can be contacted at [email protected].


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/manzer/