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Title : Flay the Obscene - The Third
Filename : flayobs3.wad
Author : Christian N. Hansen aka Dykanden
Email Address :
[email protected]
Misc. Author Info : Doom mega fanatic
Danish redneck (yep, I still is)!?
DOOM2 level designer for almost two years
Hard Core Sci-Fi enthusiast (Nothing new, though)
I hate Trey on MTV Europe
Hard Core coffee drunkard
Sandra Bullock is more beautiful than ever
Doom[] is the 3D king!
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Description/story : One level -sequel for my "Flay the Obscene" and
"Flay the Obscene -Part Two".
You can actually load the prequels too and play
them as a whole since they all use different
map numbers.
Continue in this cold and hostile world
in your mission to hold back the invasion
of the aliens. Singlehanded you must fight
your way through this brick and rock style
world. How hard can it be??
However you were told that these
aliens showed no sign of intelligence and
UAC headquarters believed that it was an
easy job for you to hold back these "neanderthal
beings". Your first mission proved that!
They believed that they had no techological
knowledge. However now you start to suspect
that they may have some technological know-how
afterall. Small tech devices are now appearing in
this alien world and things seem less random and
messy. Are you getting closer to a
truth well hidden by the UAC? Or are you simply
starting to get paranoia? After the last mission
you now know that they can fight back if they
want to!
You move on convinced that there's a port/gate
further ahead that might bring you home, or....
The rising amount of fellow marines and soldiers
fallen dead are troubling your mind. Was there
other earlier missions before yours? You feel
left behind as there's no way of contacting
your superiors. Alone and bloodstained, you
decide to finally seek some answers;
alone or not, you won't ever be any monster's
bloody trophy hanging lifeless on a wall for all
to see!
I think this level is a great mix between the pre-
vious two! It start out looking a lot like Flay2
but change into looking more like Flay1. This means
that if you play the three in a row you'll have the
feeling of progressing through this world watching as
the scene changes a little bit but never moving away
from the theme of the series.
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Play notes: My 19th wad.
Made for Doom2/sourceport
Hills are not just scenery; learning
to climb them is nessecary for the player
to reach new areas. They look good and have
a purpose.
The level was not designed for the use of
jumping, so please refrain from doing so. It
will be considered as cheating by any legal
authority in this world!
**PLAY WITH SOURCEPORT TO REMOVE VPO'S**
**TESTED WITH ZDOOM AND LEGACY: NO PROBLEMS**
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Other wads by author:
0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
(lavapit.wad)
1.The Revenge of Avind
(avind.wad)
2.The Blessed Hex
(blessed.wad)
3.The Unknown Chasm
(chasm.wad)
4.Quail
(quail.wad)
5.Star Trek: Voyager "A time to face your fears"
(voyager.wad)
6.The Aqueous Rise and Fall (Final Doom: Plutonia)
(aqueous.wad)
7.UAC Nukage Processing Area (Final Doom: Plutonia)
(waste1.wad)
8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
(voyage1.wad)
9.Fait Accompli (Final Doom: Plutonia)
(gothic.wad)
10. That Urban sence...
(urban.wad)
11. The Unaided Eye (Final: TNT)
(unaided.wad)
12. Flay the Obscene
(flayobsc.wad)
13. Flay the Obscene - part two
(flayobs2.wad)
14. Paranoia (for "DooM Millennium")
(paranoi2.wad)
15. Hell Unleashed (for "2001 -a doom oddessey")
(hell_unl.wad)
16. Station Beta (for "2001 -a doom oddessey")
(statbeta.wad)
17. Odious Grounds (for "2001 -a doom oddyssey")
(obground.wad)
18. Obituary Written (for "2001 -a doom oddyssey")
(obitwrit.wad)
19. Flay The Obscene - The Third
(flayobs3.wad)
If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!
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Where to get this wad : At
http://home13.inet.tele.dk/CNH
....THE DOOMER'S RECESS...
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Date of release : Feb 2001
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Additional Credits to : Those weird brains at ID for Doom and its
many successors.
Matt Tagliaferri for a userfriendly
yet strange level editor.
Makers of BSP, RMB and Cleanwad!
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* Play Information *
Level # : MAP15 (no secret exit) with Sourceport!
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Yep
New Sounds : No
New Graphics : Sky from org. Doom
New Music : No
Demos Replaced : None.
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* Construction *
Base : New level from scratch
Tools(s) used : DoomCAD 6.1 by Matt Taggliaferri
RMB by Jens Hykkelbjerg
BSP nodebuilder
Cleanwad by Serge Smirnov
Build Time : Approx. 2 months
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* Known Bugs *
Vpo's if you don't use a sourceport like zDooM
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* Copyright / Permissions *
This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it!...Just kidding! Distribute it around the globe as
long as you put this txt file along with it without modifications. And
that apply to ALL of my wads/levels! Distribute them like madmen!
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