Advanced engine needed : GZDoom/ZDoom/Zandronum/Q-Zandronum/Equivalent Source Port
Primary purpose : Deathmatch
===========================================================================
Title : Blood Circuit Death Match 2
Filename : BldCtDM2.wad
Release date : 10/16/2021
Author : Reviver
Email Address : [redacted]
Other Files By Author : BldCrtDM.wad
Misc. Author Info : I love tweaking and hacking my hardware, operating
system, and applications, with the purpose to improve
performance.
Description : Prepare yourself, for what you have decided to
witness is not exactly like what you have experienced
before! Prepare to partake of the realized unity
of blood and technology, in a domain that exists only
for energy. . . . an area that fuels from the blood of
the dead continuously, and then recycles the waste
products. . . .
Prepare to enter the realm of Blood Circuit Death Match 2,
an entirely new arena!
Can you stay alive for very long in an area such as this, that
offers death, in one form or another, to those determined
enough to enter it?
If you accept such a challenge, then know even more of what
awaits you in this pre-destined environment:
This level easily handles 2, 3, or 4 players.
It has 10 Death Match starts.
If you enjoy this level, please do me a favor
and share it with others whom have similar
tastes in Doom 2 Death Match maps. I know
this type of Death Match level is not going
to please everyone who obtains BldCtDM2.wad.
If you love this level, and grant me this favor,
even if it's by word-of-mouth, I will be
in your gratitude and you will have my
appreciation.
Additional Credits to : Episode 1, Mission 5 provided initial inspiration
to create a new level. Nostalgia for it brought
me back to Doom 2 Deathmatch map construction.
===========================================================================
* What is included *
New levels : 1(Map01 Replacement)
Sounds : No
Music : Yes(from Ultimate Doom)(E1M5 theme)
Graphics : Yes(from the Steam version of Doom64.wad)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : GZDoom's files, or an alternative source port
having GZDoom's texture rendering capabilities,
such as ZDoom.
Blood Circuit Death Match 2 IS NOT 100% compatible with
'vanilla' Doom and source ports that emulate DOS Doom 2.
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Designed for
Other game styles : Yes[Supports various dmflag setting(s) possibilities]
Difficulty Settings : Implemented(The lower the skill level, the more health
that exists)
* Construction *
Base : New from scratch
Build Time : A little over 6 days, with much planning.
Editor(s) used : DeePsea, SLADE
Known Bugs : Doom 64's texture files will not load
properly with vanilla Doom 2's functions.
GZDoom and source ports more or less
equal to GZDoom render those texture
graphics without trouble.
May Not Run With : Crispy/Marshmallow Doom. . . . technically
BldCtDM2.wad does load using these source
ports, but it will not display the converted
Doom 64 graphics while rendering successfully
native Doom 2 textures.
Tested With : Marshmallow Doom 0.79;GZDoom g4.7.0;Zandronum 3.0;Q-Zandronum 3.0
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc).
I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.