===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : None
Advanced engine needed  : GZDoom/ZDoom)
Primary purpose         : Deathmatch
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Title                   : Blood Circuit Death Match
Filename                : BldCrtDM.wad
Release date            : 09/18/2021
Author                  : Reviver
Email Address           : [redacted]
Other Files By Author   : SullenDM.wad
Misc. Author Info       : I love tweaking and hacking my hardware, operating
                         system, and applications, with the purpose to improve
                         performance.

Description             : Blood is thicker than water, and this arena will
                         make a believer of this saying for those brave
                         enough to enter this area.

                         Welcome to Blood Circuit Death Match, an area
                         that harnesses blood for energy to power
                         mysterious and advanced technologies.

                         This battle field is scattered with weapons
                         and has ammo for a select number of those
                         guns.

                         Weapons: Shotgun, Super Shotgun, Machine Gun,
                                  Rocket Launcher, Plasma Gun, and
                                  BFG9000(No Chainsaw).

                         Ammo for: Shotgun, Super Shotgun, Machine Gun,
                                   and Rocket Launcher(none for the
                                   Plasma Gun and BFG9000).

                         Items: (x1)Blue Armor and (x1)Berserk Pack.

                         This level easily handles 2, 3, or 4 players.
                         It has 8 Death Match starts.

                         If you enjoy this level, please do me a favor
                         and share it with others whom have similar
                         tastes in Doom 2 Death Match maps.  I know
                         this type of Death Match level is not going
                         to please everyone who obtains BldCrtDM.wad.
                         If you love this level, and grant me this favor,
                         even if it's by word-of-mouth, I will be
                         in your gratitude and you will have my
                         appreciation.

Additional Credits to   : Quake 1 and Unreal Tournament 99/Game of the Year
                         (both being Steam versions).  These games helped
                         me to sharpen my artistic vision for Blood Circuit
                         Death Match and assisted in helping me vividly
                         brainstorm.

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* What is included *

New levels              : 1(Map01 Replacement)
Sounds                  : No
Music                   : Yes(from Ultimate Doom)(E2M8 theme)
Graphics                : Yes(a few from the Steam version of Doom64.wad)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : GZDoom's files, or an alternative source port
                         having GZDoom's texture rendering capabilities,
                         such as ZDoom.
                         Blood Circuit Death Match IS NOT for 'vanilla' Doom
                         and source ports that emulate DOS Doom 2.


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Yes(Teamplay)
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A little over 3 days, with much planning.
Editor(s) used          : DeePsea, SLADE
Known Bugs              : Doom 64's texture files will not load
                         properly with vanilla Doom 2's functions.
                         GZDoom and source ports more or less
                         equal to GZDoom render those texture
                         graphics without trouble.
May Not Run With        : Crispy/Marshmallow Doom. . . . technically
                         BldCrtDM.wad does load using these source
                         ports, but it will not display the converted
                         Doom 64 graphics while rendering successfully
                         native Doom 2 textures.
Tested With             : Marshmallow Doom 0.79; GZDoom g4.6.1



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc).
I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


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