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Primary purpose : Deathmatch
===========================================================================
Title : AMoDoom
Filename : AmoDoom.pk3
Release date : TBD
Author : Gianluco
Email Address : [redacted]
Other Files By Author : 30 Heads.WAD (it sucks though)
Misc. Author Info : Just an italian Doomer.
Description : A casual-oriented Deathmatch mod. Some stuff is
based on inside jokes from my friend group, so if
you don't get them, they're explained in the
AdoFunFacts.txt
Additional Credits to : All credits are given in AdoCredits.txt
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* What is included *
New levels : 8 (one of which is unfinished)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Yes
Other files required : skulltag_actors.pk3
* Play Information *
Game : Doom 2
Map # : Each map has its own name, they're all listed in a
dedicated menu.
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : Only modes that don't require flags/skulls are
: supported.
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : Around 5 months
Editor(s) used : SLADE, Ultimate Doom Builder
Known Bugs : There's some light problems and texture
: misalignements. Bots get dumb in maps where jumping
: is required. Offline Skirmishes crash the game, but you can
: just warp to the map and add the bots (if you type 'offmatch'
: in the console you can add 10 bots straight up)
May Not Run With : Older versions of Zandronum
Tested With : Zandronum 3.0
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors