11-30-00
================================================================

Advanced engine needed  : ZDoom

Primary purpose         : Deathmatch

================================================================
Title                   : AAAIIIEEEE!  Its Stuck to My Face!
Filename                : Atlantis.wad
Author                  : Striker
Email Address           : [email protected]
Misc. Author Info       : One hell of a nutball.  Has also done
                         tfa01.wad but I don't suggest wasting
                         your diskspace with that one it was
                         made when i was in gradeschool and my
                         standards were lower back then.  I'm
                         working on a rewrite of that wad right
                         now.

Description             : Well i was sittin' there and suddenly
                         the darndest thought popped up in my
                         head.  What if i made a script which
                         would change the light colors of a
                         room when the walls were shot.  BAMN
                         the wad was born.  But you cannot have
                         a level with just a room so i threw on
                         the other stuff.  The anti grav room,
                         for the longest time i wasn't so sure
                         what to do with that space, all i
                         knew was that i needed it for purposes
                         of connectivity but i eventually made
                         it antigrav with that bfg dispenser on
                         a 40 second timer.  I had polyobject
                         doors but they bleed like all get out
                         and were not nessecary so i just took
                         'em out and put in conventional ones.
                         The midi, stayin' alive was a silly
                         thing.  I showed my roomie the script.
                         He gave me that concerned look he
                         often does and says "Is that disco
                         doom?" I said no but that reminds me
                         I got a stayin' alive midi in some
                         forgotten dusty portion of my hard
                         drive so i pulled out that midi and
                         put it in the wad as d_disco note that
                         this wad does not replace iwad entries
                         like most wads do.  To access this map
                         it is listed as "aistmf".  Either run
                         zdoom with the command +map aistmf or
                         type map aistmf in the console.  If
                         you want the classic map01 music you
                         can type "changemus D_RUNNIN".  Well
                         actually it replaces one IWAD lump,
                         DEMO1 its a zdoom 1.23 beta demo.

Additional Credits to   : ID software for Doom
                         Randy Heit for Zdoom
                         Rick Clark for Zdoom editing tutorials
                         Dr. Pepper for caffiene hits
                         Hersey for the copious amounts of
                         chocolate that was consumed during the
                         editing of this level
                         The voices in my head for inspiration

================================================================

* Play Information *
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Graphics            : Only a new title pic for the
                         intermission screen i'm warning you it
                         was made on a caffiene buzz and is a
                         a bit nutty
New Music               : Yes if it gets on your nerves there's
                         a console command named "changemus"
                         I didn't make and don't have a clue
                         who did but it was another caffiene
                         induced impulse to put it in =)
Demos Replaced          : Demo1 Zdoom 1.23 beta demo note my bot
                         config file was eaten by bloodspash so
                         i added one more bot and namedit cyb
                         because i was using the cyberdemon skin
                         on the bugger and was to lazy to spell
                         cyberdemon and not due to an
                         infatuation with a certian defunct
                         doom news site's maintainer.

* Construction *

Base                    : New level from scratch
Build time              : A week mainly spent trying to figure out
                         what to do about that now antigrav/ bfg
                         room.

Editor(s) used          : WadAuthor 1.30
Known Bugs              : When using skulltag with the level I
                         caught the bfg in mid air it froze
                         at that spot and gave me full cells
                         anyone who touched it got full cells
                         it only happened 2 times in skulltag.
                         both times it was a weapons stay game.
                         Otherwise it just vanishes upon pickup
                         Even though it is weapons stay. (that
                         was my intention) if you manage to
                         produce this affect in a dmatch game
                         that is public well it would be very
                         unethical to exploit this bug to get
                         infinite plasma/bfg shots.
Installation            : drop the wad into your zdoom directory
                         run with the -file aistmf parameter
                         along with any other parameters you
                         might be using.  REMEMBER, the map lump
                         is named aistmf NOT map## so use the
                         +map aistmf parameter to run this level.
                         or map aistmf from the console to run
                         the level.  If you are running skulltag
                         and trying to do a skirmish.  Start the
                         game on any map and from the console
                         type "changemap aistmf" if you already
                         got bots in the game and want to keep
                         them otherwise "map aistmf" works.
                         Why did i do this? uhhhhhhhh OH YEAH
                         so i would be able to use this wad
                         in combination with any other wad
                         and a maplist since it doesn't replace
                         any existing doom maps =)

* Copyright / Permissions *

You may do as you damn well please with this wad as long as I
get some credit for my (shoddy) work.  I left the source code for
the acc in my wad under the scripts lump. Please feel free to use
the scripts i added commments, maybye way too much but anyways
there's comments in order to simply(complicate?) things.  Feel
free to plunder my piddly 3 script source source but for any code
you use of mine could you please be so kind as to add a comment
in your script acknowledging it.  Failure to comply will result
in me leaving chicken heads in your bed and earthworms in your
noodles.  Ok so I was kidding with tha last part.

* Where to get this WAD *

FTP sites:ftp.cdrom.com and all its mirrors.