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Title                   : Six Skulls X
Filename                : 6skulsX.wad
Author                  : Marin Gazzari - Kandyman on IRC
Email Address           : [email protected]
Misc. Author Info       : I don't have a life :(

Description             : Ten wonderful Deathmatch levels.

Thanks to:                Michi, Anthe, Godfather, Richard and the
                         Satanic Mechanic
                         also Glucki, QFi and Remi

Additional Credits to   : The makers of DEU and DETH

                         Colin Reed

                         iD software



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* Play Information *
Game                    : DoomII
Episode and Level #     : Map01 - Map10
Single Player           : Yes - the infamous trainer mode - use trainer.bat
Cooperative 2-4 Player  : Whenever I play coop, it ends up in a Deathmatch.
Deathmatch 2-4 Player   : You might want to try...
Difficulty Settings     : YES ! - See below
New Sounds              : Yes
New Graphics            : Not too many.
New Music               : No
Demos Replaced          : Short BFG tutorial for map05
Exits                   : Yes

* Construction *

Base                    : New levels from scratch
Editor(s) used          : DETH... Is there anything else?

                         BSP1.3 !!!

                         RMB

                         NWT


Known Bugs              : Prionus coriarius


Skill level information :

     Deathmatch 2.0 is supported on all skill levels.
     However, the recommended mode of play is _Old Deathmatch_!
      (Map04 is better suited for -altdeath due to its size)

     Skills 1,2 & 3 have a few monsters. Don't forget to set Respawn.
     On 4 & 5 there are lots of imps for single player trainer mode. Switch
     them off for DM.

   Skill 1 & 2 : Have conventional weapons only, no BFG or plasma guns.
                 (except MAP01 skill1: BFG & Plasma )

   Skill 3     : Is heavy on heavy weapons: more launchers, BFG, plasma, less
                 smaller weapons.

 * Skill 4 & 5 : Is what these levels were built for:
                 All weapons in the places designed for them,
                 (sometimes one gun might be missing
                 if the level won't play well with it ).


     The exits are clearly marked and have a skull texture nearby. Can't be
     confused with anything else.


    -Trainer mode works like this: Run trainer.bat and then
     run like hell. Good warmup before a match.
     Never DM without training for a few minutes!

    -Watch the Demo to see how the BFG teleporters are supposed
     to work on map05.


BTW, I love to get e-mail from people I don't know, especially when they
attach DM demos to their mail...

Watch out for Kandy.wad... Coming soon to an FTP site near you!