16-09-95
================================================================
Title : The DANDY Deathmatch series NO.3
Filename : DANDY03.WAD
Author : Lachlan Stewart
--==??2 SA?2??==--
Email Address :
[email protected]
or 3:640/531
or the FIDOnet DOOM echo.
Misc. Author Info : He he he, don't worry 'bout the name
of this level. I am just warped and
like to use weird poofy names :)
Description : The third of the DANDY Deathmatch
series. Don't ask me how many are
going to be in it... I am not sure!!
5-10 my guess. Anyway when I have
finished the series I will compile
all of them into one WAD called
DANDY!.WAD so be on the look out for
0DANDY!.ZIP
--==================================--
This level (and series) is designed
for nothing more than DEATHMATCH, and
this one for particularly fast DM. NO
ARMOUR or HEALTH bonuses. Don't
complain until you play, this makes
for a much faster, furious, closer and
alround more fun DM. Once your down
your down there isn't anything you can
do about it, and this calls for
different tatics. ENJOY IT!!! Sorry
'bout the lack of plot!!! :)
Dandy 03: This level is well, brownish
using alot of BRICK9
a lot like DANDY02 texture
wise... nice layout. COOL!!
Dandy 03 originally was going to be
like an underground arena...
using stone2 *?* and METAL2...
However, ideas began to run
short and after many weeks of
nothing the entire level was
stopped (might turn into
DANDY04 :) )... the level that
you now have on your HHD was
nearly completed in ONE (1) DAY!
WEAPONS/AMMO: Shotgun + some shells
Chaingun + some clips
S Shotgun + some shells
Rocket + and a couple
Plasma + NO cells
BFG 9000 + NO cells
Additional Credits to : id Software --- no really! :)
Everybody else asscoiated with DOOM
--- GOOD level authors and people
that make GOOD editors and
graphics/sound patches.
NO Credit TO : Any STUPID A*HOLES that make SH*T WADS
or these FIRST-A-F*CKING-ATTEMPTS that
we have too wade through on the NET or
BBSs. Why do you upload them??? It
just means that we have to look
through TONNES of pathetic WADs in
order to find maybe one or two that
are good.
Do you get my point? PLEASE
do not upload first attempts. The
situation on many BBSs is totally
F*CKING ridiculous, and this is not
to mention the NET. What's more you
attach your name and EMAIL address to
it. Really, I would be embarresed.
Think about it next time you go to
upload your first or second attempt.
Believe me, I DID NOT put mine on.
It takes quite some time to get good
at making DOOM levels. If they don't
look and play good... forget it.
: Cheap pricks that make a series of
DOOM levels and just copy the previous
text file and edit it slightly :P
Now who would do that ? <G>
================================================================
* Play Information *
Episode and Level # : MAP03
Single Player : Yes (not really)
Cooperative 2-4 Player : Yes (not really)
Deathmatch 2-4 Player : Yes (most definitely)
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : Yes (from DOOM E2M2)
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DCK 2.2 - Buggy :(
think I have found quite a stable
enviroment for it now...
: NWT 1.3
: WARM 1.1 (WARM pissed me off once
to many times ;)
OK I know now (well sort of) why WARM
is screwing up my textures. After
reading a fantastic article in
Dr. Dobbs about BSP trees (I recommend
this for anyone who wants to know
about how BSP works) I realised that it
is having problems when it splits the
walls/lines around a EXITSIGN or small
sector. Here it is not keeping the
textures alligned when it splits the
larger wall (whilst building the tree).
There ain't nothing I can do about it.
All I did was replace the second side of
the EXITDOOR with METAL because then the
texture screw up could not be noticed.
You can still see it on the BRICK9
wall however. Shame, otherwise it would
be an EXCELENT node builder.
Known Bugs : Nope! Tell me if you find any...
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com - and more hopefully!
BBS numbers:
A.T BBS - +61 (0)70 914600 after 7pm EST
(the home of SLEF!!!) --- BBS name change soon...
Far Nortern News BBS - +61 (Australia) (0)70 331553
Tweed Valley BBS - +61 (0)66 763511
PS: Check for DANDY01 and DANDY02... don't know about DANDY04
though! :P CYAs