Uploaded by : Andrey Goodin
Uploader's email :
[email protected]
================================================================
Title : Fish! (release 2)
Filename : FISH.WAD
Author : Christopher Bazley
Email Address : mailto:
[email protected]
Misc. Author Info : Human, male, 21, British, wastrel.
Have been playing DooM since the very
early days, when I first saw it on my
friend's 486.
Description : This is my own (probably ill-advised)
attempt to counter Justin Fisher's [*]
opinion that PWADs based on the
concept of rooms that form words are
boring and unimaginative. I don't deny
that most of them probably are
(perhaps you would include this one
too) but it was a nice little
challenge anyway!
[* JF of Aliens-TC fame, that is.]
This is a relatively small level, but
has some neat touches I think. You'll
need to keep your wits about you to
survive, and don't waste ammo - there
isn't much of it about. There's some
armour near the start - don't neglect
to pick it up, because you WILL need
it. Pain Elemental: you MUST eliminate
it before it spits loads of Lost Souls
(ammo again). Revenant: Keep cool and
make maximum use of the available
cover. Two sections of the S walkway
can be lowered if you fall into the
nukage - I'll leave you to find out
which. Finally, when retracing your
steps don't assume that you won't meet
any opposition. }:>
On ultra-violence you WILL die if you
screw up - if that doesn't sound like
your cup of tea then play on an easier
skill level.
"Fish" is the despised pet name by
which my little brother is known, by
the way.
Additional Credits to : Anthony J. Burden & Simon Oke (authors
of the Doom Editor for Total
Headcases)
Lee Noar (for porting DETH to RISC OS)
Eddie Edwards & R-Comp Interactive
(for the RISC OS port of DooM)
Colin Reed & Lee Killough (authors of
BSP)
Randall R. Spangler & Gregory P. Kwok
(authors of WADWHAT)
Justin Fletcher (for DooM+, and for
porting BSP and WADWHAT)
My brother Martin (for playtesting and
suggestions)
Portishead (for music to WAD by)
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* Play Information *
Episode and Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes (untested)
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : About a week
Editor(s) used : Deth v3.92 (RISC OS port v1.00)
BSP node builder v2.3 (port by JF)
WADWHAT 2.3 (port by JF)
Known Bugs : "Unknown switch special 105" when you
press spacebar near the automatic
silver doors. 105 means open a door
when the player walks over a linedef.
This is working correctly, but for
some reason the linedef is also
reacting to attempted activations.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: None
BBS numbers: None
Other:
http://www.kingfishercorner.eu/