===========================================================================
Advanced engine needed  : Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Wretched Flesh
Filename                : wretchedflesh.wad
Release date            : July 11th 2022
Author                  : HALFCOOL
Email Address           : [redacted]

Description             :       Summary
                         ---------------------------
                               Wretched Flesh is a 5 level Doom2 mapset that
                         requires a Boom-compatible source port. It uses a
                         dehacked patch to make gameplay modifications. All
                         maps take about 20-30 minutes to UV-Max. All maps
                         have at least 1 big arena fight. Difficulty
                         settings are implemented.
                         MAP01 "Outstanding Dues": A city inhabited by
                         demons.
                         MAP02 "Core Foundry": A concrete mega-factory with
                         undead laborers.
                         MAP03 "Aortic Anomaly": Shamble through a remote
                         town that contains a portal to places unknown.
                         MAP04 "Powers That Be": Perform some cost-cutting
                         measures in the Anomaly's executive region.
                         MAP05 "Matters of Heart": Enter the Anomaly's core
                         and bring about a forgone conclusion.

                               Story
                         ---------------------------
                               The anthropocene has come to an end. The demons
                         have complete control over Earth. Humans that were
                         not outright killed were kept alive for macabre
                         rituals. A curiosity these sacrifices demand is
                         that the victim must be healthy and well fed. This
                         will prove to be their undoing. You've used your
                         recovered vitality to train stronger than you ever
                         were before.
                         If anyone can stop this it would be you. A debt is
                         being collected tonight.
                               DeHacked
                         ---------------------------
                         The situation has evolved since you last took up
                         arms against the demons...
                               While you were in demonic custody, you took the
                         liberty to train with your FISTS.
                         You have developed a combo; quick left hand jabs
                         followed up by a powerful haymaker.
                               REFLEXES are without a doubt the most important
                         skill in your profession.
                         You are able to consistently catch a fly between
                         your index finger and thumb after all your
                         training. You will be able to switch your weapons
                         faster, especially to your fists and the rifle.
                               Your PISTOL was lost when you were captured, but
                         the RIFLE that your prison guard carries look like
                         a suitable replacement.
                         Their rifles fire an accurate double round burst
                         with each pull of the trigger. Snazzy.
                               The UAC CHAINGUN had to be routinely cleaned and
                         often needed parts replaced. Somehow, you doubt the
                         demons have been taking good care of these fragile
                         weapons. They've also made some illict modification
                         to make it shoot faster.
                         Expect a faster fire rate but slower spindown
                         times. The rifle will be your goto for long
                         distance engagements.
                               Your undead FORMER HUMAN comrades have also been
                         training it appears.
                         They now fire 2 shot volleys, making them a doubly
                         more deadly threat.

Additional Credits to   :       Credits
                         ---------------------------
                         Nick Baker for the "Useful Flats" texture pack and
                         Gothic for "Patched up Textures"(PatchTex). Both
                         can be found on Realm667.
                         Kuro_mahoh for his sky textures:
                         https://www.doomworld.com/forum/topic/119181-kuros-sky-textures/
                         BossBrain sprites come from this gif:
                         https://commons.wikimedia.org/wiki/File:CG_Heart.gif
                         Fist sprites from this thread :
                         https://forum.zdoom.org/viewtopic.php?f=37&t=50920
                         Heartbeat Sound -
                         https://freesound.org/people/InspectorJ/sounds/485076/
                         Monolith Productions for Blood, which I took the
                         health bonus sprites from.
                         Dioxine for some sprites.
                         Large Cat for playtesting.
                         Id Software for their game engine <3.

                               Midi list
                         ---------------------------
                         Titlescreen: "Opening to Hell" from Doom 2 - Robert
                         Prince
                         Intermission: "Untitled" from Doom - Robert Prince
                         Intermission text: "The End of Doom" from Doom -
                         Robert Prince
                         MAP01: "Triangular Currents" - pcorf
                         https://www.paulcorfiatis.com/music.html
                         MAP02: "The Demons from Adrian's Pen" from Doom -
                         Robert Prince
                         MAP03: "Bigfoot" from Command & Conquer Red Alert -
                         Gecko Yamori
                         https://www.vgmusic.com/file/2497b3939c93815d1629ae9b7a59ae88.html#disqus_thread
                         MAP04: "DOOM" from Doom 2 - Robert Prince
                         MAP05: The Underworld from Quake II - Jay Reichard
                         https://www.vgmusic.com/file/ebd39719279a44ed8e77cf952c0b262e.html#disqus_thread
===========================================================================
* What is included *

New levels              : 5+1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP06
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 3 months of on and off work
Editor(s) used          : Slade3, UDB, GIMP
Known Bugs              : None
May Not Run With        : Vanilla source ports
Tested With             : DSDA-Doom 0.24.1 and GZDoom 4.71


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors