===========================================================================
Archive Maintainer : This is a new map01 with an original mp3
soundtrack.
Advanced engine needed : GZDoom
Primary purpose : Single play
===========================================================================
Title : Welcome Back
Filename : WelcBack.wad
Release date : 04/03/2022
Author : Cheesebone
Email Address : [redacted]
Other Files By Author : FizzB1.wad
Misc. Author Info : Today, as I release this, is my 40th birthday!
Description : Ahhh dammit - looks like you're back in hell again.
This time, you just fell through a rocky ceiling
and landed in some water. But, awwww, how
thoughtful - some monsters happen to be right there
waiting to welcome you back.
=-=-=-=-=-=-=-=-=-=-=-=
I hope you enjoy this. It's a big map, with over
3,200 sectors and around 2,000 monsters on the UV
skill. You'll have plenty of ammo, but infighting
is still definitely a huge part of this map.
I only used GZDoom to test this map, and I have no
idea how (or if) it will perform on other ports. I
always played with Freelook ON (I actually suggest
it) and I also used hardware rendering during my
tests. I don't know if there will be any other
issues if those settings aren't used, lol.
Crouching and Jumping should be unused. This was my
first map in 23 years (and my 2nd one ever to be
released) so I'm a little out of the loop these
days.
If you like the music in the wad, feel free to
check out my music page over at
cheesebone.bandcamp.com - you can download music
for free if you "name your price" as $0. Anything
over that, and I get paid the dollas.
Additional Credits to : Extra thanks to DW Forum members Murdoch and
ScrappyMcDoogerton for playtesting this map. They
had fantastic suggestions and their input really
helped this turn out better than it otherwise would
have if I'd just relied entirely on myself.
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* What is included *
New levels : Map01 "Welcome Back"
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : No clue
Editor(s) used : UDB 3.0.0.3917
Known Bugs : None that I know of. Tested with GZDoom and
Hardware rendering.
May Not Run With : Unknown
Tested With : GZDoom only, I have no clue how it will perform on
anything else.
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors