===========================================================================
Advanced engine needed  : Limit Removing (for example, PRBoom+ or GZDoom)
Primary purpose         : Single play
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Title                   : Warglaive
Filename                : warglaive.wad
Release date            : 18/10/2021
Author                  : EANB
Email Address           : [redacted]
Other Files By Author   : Glaive, Glaive2, Journey to Erebus, Lost Sanctum

Description             : Warglaive is a set of small to medium sized maps
                         focusing on action-packed, difficult, classic-styled
                         gameplay. Difficulty starts off moderate and
                         escalates to very challenging on the later maps,
                         though lowering skill level can ease things up significantly if needed.  There are 7
                         main levels and one bonus level accessed through a
                         secret exit on map 7, which is intended to be a
                         very difficult challenge for seasoned players.

                         Textures are from CC4, music is from Evilution.

                         Designed with pistol starts in mind, but continuous
                         play is fine. Freelook is fine. You are likely to
                         break something if you jump.
                         Works on complevel2 and above.
                         In general I encourage you to use the settings and
                         mods you like the most.

Additional Credits to   : The CC4 team for textures.
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* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1, 2, 3, 4, 5, 6, 7, and 31
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 year, on and off
Editor(s) used          : Ultimate Doom Builder, Slade
Known Bugs              : UMAPINFO is used to make the secret exit in map7
                         function. If you use a port that does not support
                         this (like Zdoom or old versions of prboom) you
                         will have to warp there manually.
May Not Run With        : doom2.exe, chocolate doom.
Tested With             : PRBOOM+, DSDA Doom, GZDOOM, ZDOOM


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors