===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Vogel im Kafig
Filename                : vik.wad
Release date            : 28.03.24
Author                  : Shiroi Akuma aka Slavius [B0S]
Email Address           : [redacted]

Description             : This map was created as a part of Endoom Mapping
                         Contest 2024 in RDC and takes first place in
                         "Classic" group.
                         Story:
                         There are ocassional demons attacks on humans that
                         happening accross the planet, but no massive
                         invasion. ???????????? heard some rumors about cult named
                         ???????????? in the city of ????????????, whose actions
                         possibly causing demons to attack. ???????????? send you
                         to this city in order to investigate and prevent
                         cult activity.

                         Notes for launch:
                         Playing this map with GZDoom requires some settings
                         to be set up in order to make the map look as
                         intented:
                         Render mod: Hardware accelerated
                         Texture filter mode: None
                         Sector light mode: Vanilla/Dark

Additional Credits to   : Testing and special thanks: Crim720, DrumUlquiorra,
                         Nikolanchik,RastaManGames, endoomer, ENDOOM
                         Community.
                         Resources used on this map from:
                         Blood, Blood 2, Bloodborne, Duke Nukem 3D,
                         Half-Life 2, NeoDoom, Preacher.wad, Siberan
                         Settlement wad, Realms667 and others.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5-6 weeks
Editor(s) used          : Ultimate Doom Builder, XWE, SLADE, DoomTools, Adobe
                         Photoshop, Audacity, Garry's mod
Known Bugs              : Some tree sprites may be clipped in GZDoom
May Not Run With        : Source ports without MBF21 support
Tested With             : DSDA-Doom 0.26.2, Nugget Doom 2.1.0, Doom Retro
                         5.1.0, GZDoom 4.8


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: Doomworld, Doomer Boards, Doom Power