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Advanced engine needed : ZDoom source port
Primary purpose : Single play
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Title : VHPACK
Filename : VHPACK.wad
Release date : June 9th, 2020
Author : Vladguy
Email Address : [redacted]
Other Files By Author : DEMONINC, DMNICBSE
Misc. Author Info : I have no idea what I'm doing.
Description : A 3 map pack, with a secret map!
Featuring PSX Doom Sounds, Melee Revenants, and
some other stuff.
I also made this WAD some time ago.
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* What is included *
New levels : 5 (one is a placeholder map)
Sounds : Yes
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : DECORATE, new episodes
Other files required : None
* Play Information *
Game : Doom 2
Map # : E1-E4, EXIT
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : Built from scratch
Build Time : A week
Editor(s) used : SLADE3, GZDoom Builder
Known Bugs : Monsters will be able to see you and shoot through
the beginning walls in map 3. I can't fix it.
May Not Run With : NON ZDOOM PORTS!
Tested With : GZDoom g4.2.0, Zandronum 3.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors