===========================================================================
Advanced engine needed  : PrBoom+
Primary purpose         : Single play
===========================================================================
Title                   : Uplink
Filename                : UPLINK.WAD
Release date            : 12/06/2016
Author                  : Zoltan Schmidt "Katamori"
Email Address           : [redacted]
Other Files By Author   : Katamori 1024: Episode 1 + The Lost Era
                         Happy Birthday, Lainos! (doxtrib.wad)
                         Mori Christmas! (morixmas.wad)
                         Somewhere in Time (intime.wad)

                         Doomworld Mega Project contributions:
                         - 2012: Nukage Corridors
                         - 2013: 1024x32x10x10x3x2x1Monster
                         - 2014: unnamed (technically: Shinytown Estate;
                         MAP20)
                         - 2015: Doomed Monument
                         100 Lines: Convenient System Store (MAP05)
                         MAYhem 2013: Orange Night (MAP04)
                         Five Rooms of Doom: Cyberdemon Heliport (MAP12)

                         several maps too shitty or insignificant to list
                         here
Misc. Author Info       : 22yr old guy from Hungary. Have made lotsa
                         different things, from Youtube LPs through game-
                         and webdev to writing. Loves heavy metal, science,
                         worldbuilding and anime. Creator of Terminus Nation
                         Universe: http://terminusnation.com

Description             : Three maps taking place in a virtual reality
                         infected by Hell.

                         Made in January-February of 2015, these were
                         inspired by various cyberpunk, vaporwave, and
                         other, similar sci-fi music and artworks - in fact,
                         it was intended to be the part of a bigger mapset
                         that couldn't happen eventually.

                         I wish I could tell anything else, but that's all:
                         finished maps waiting in silence for almost two
                         years.

                         I hope you enjoy them after so much pause! Good
                         luck!

                         cc4-tex.wad fully included, with some textures
                         replaced by own creations.

                         Music:

                         "One Must Fall 2097 - Menu v1.1" MIDI
                         Maebashi Station - Chicago
                         Skaven - Walk it off
                         Deus Ex: Nihilum OST - Queens, ambient track



Additional Credits to   : Authors of corresponding textures from cc4-tex.wad.

                         Authors of the music: Mark7, Super Lust
                         Recordings (https://superlust.bandcamp.com),
                         Skaven (Peter Hajba) and RetroXor.
                         An anonymous friend of mine for the new HUD and
                         other GFX.
                         Lainos for a lump I used in one of the skies.
                         Ribbiks for blue fonts from Swim With The Whales.

                         Everyone who inspired me for this mapset, including
                         Obsidian. ('Into the Code')
===========================================================================
* What is included *

New levels              : MAP01-MAP03
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 3
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About one month.
Editor(s) used          : Doom Builder 2, SLADE 3, Paint.NET
Known Bugs              : Good question...good luck not to find any!
May Not Run With        : Chocolate Doom - obvious reasons.
Tested With             : PrBoom+, GLBoom+, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors